Knotwilg wrote:If the frequency of a certain move in a certain position tells nothing about it being right or wrong in general, then why is it played so often or rarely in pro games?
A certain move in a certain position is played often in pro games because it is
1) fashionable or
2) good.
Certain other moves in the position are rarely played because they are
1) unpopular,
2) good but not recognised as such or
3) bad.
The move will not always be right but it makes sense for anyone to inspect regular moves in regular positions first, before moving on to the irregular.
I suspect you mean regular = currently frequently played in pro games.
There are different approaches to good move choice, among them:
1) First consider every conceivable move (e.g., make a Local Move Selection), filter the seemingly less interesting moves, then choose among the allegedly most interesting candidates.
2) Consider all frequent moves. Also consider some "suitable" selection of rare moves. Choose among considered moves.
I believe AlphaGo is based precisely on frequency of occurrence, not as a decisive argument, but as a working argument.
AlphaGo's input is a tremendous sample of moves in positions. This makes it more likely that the input correlates to frequency.
AlphaGo's "thinking" might also involve decision arguments encoded in a network so that we cannot identify it as such.
AlphaGo's playing choice and output includes both frequent are rare moves. (I have not considered its rare moves as "new", but every pro commentator has.) Since AlphaGo does play rare moves, you cannot use well AlphaGo to justify that rare moves should not be considered.
***
Be careful how you measure frequency of shapes. Standard mistakes are including too many empty intersections or ignoring stones (e.g., thickness) in the farther and far positional environment. E.g., frequency does not explain a rare presence of remote great thickness.
John Fairbairn wrote:The types of move that they both include in their list will presumably be the easiest aka the most fundamental.
Such as moves that maintain connection? Function does not equate frequencies of shapes. The function is the most fundamental - a list with a selection of only specific shapes is not.
Cassandra wrote:What else is the basis for a rule of thumb?
Why do you care? Replace rules of thumb by principles! The basics of correct go theory are the basis of correct principles.