The go diagram code is the same, but you can use "go-beta" tags instead of "go" tags to try it out.
Here are some examples:
[go-beta]$$Wcm31 Example using some of the existing markups
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . ? ? ? ? ? |
$$ | . . . . . . . . . . . . . . ? ? ? ? ? |
$$ | . . . . . . . . . . . . . . ? ? ? ? ? |
$$ | . . X X X . . A . * . V . . O O O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . B . . . . . C . . . . . W . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . # . . . . . S . . . . . @ . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . Y . . . . . T . . . . . Q . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . Z . . . . . M . . . . . P . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 1 . 2 . 3 . 4 . 5 . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . a . b . c . d . x . y . z . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go-beta]
[go-beta]$$Bcm61 Prisoners:
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . O . X . . O . . . . X . . . . |
$$ | . O . O . . . . X O . X . . . , X O . |
$$ | . . O O X X . . X O . . . . . . X . . |
$$ | . O . . O X . . . . O . . . . . . . . |
$$ | . X O O O X . O O . . . . . . . . . . |
$$ | . . X X X X X . . . . . . . . . . . . |
$$ | . . . . . O . . O . . . . . . . . . . |
$$ | . . . X X . X 1 2 , . . . . . , . . . |
$$ | . . O O O O . . O . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O X . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . X . . . O . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . X . X . . . , . . . . . O . . . |
$$ | . . X . . . . . . X . . . X . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go-beta]
(stolen from Joaz Banbeck vs TegaiS malkovich game)
It's something I just started, so it's not fully compatible with all of the features of the existing script. Some known limitations:
* Arrows are not yet supported.
* There are some minor graphic bugs (e.g. the image above has a small line on top)
* Smaller boards haven't been tested that much. They should work in theory, but there is definitely still work to do - for example, the board size won't shrink right now to accommodate the fewer intersections.
* The "-" dividers don't work. For now, if you try to use it, I revert to the old diagram format like below:
[go-beta]$$W
$$ -------------------------------
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . 1 . . . .
$$ - . 0 3 X . . . - . X O X 3 . .
$$ - . . 4 5 . . . - . . X O . . .
$$ - . . 6 1 . . . - . 2 X O . . .
$$ - . 9 7 8 . . . - . O O X 5 . .
$$ - . . 2 . . . . - . 4 X 6 . . .
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . . . . . .[/go-beta]
* I have an image texture that I prefer to the plain color board that I have here, but I haven't figured out how to reliably preload the image - so you have to submit twice sometimes to get the image to load.
---
Anyway, since some basic functionality is already implemented, which covers most use cases I've seen lately on this forum, I decided to let you know about it so that you can use it if you'd like, as I continue to fix it and improve it.
If you encounter any bugs or have suggestions (e.g. the way it looks), let me know in this thread.
Happy Thanksgiving (if you celebrate that kind of thing)