I see post 8, now.the player with more kings of their color on the board wins.
But the bottom line is still determined by the number of kings.
EdLee wrote:Do you mean any pawns and territories have no effect on the scoring to determine who wins ?
Example: W has ( 100 points, 5 kings ), B has ( 10 points, 6 kings ) -- B wins ?
EdLee wrote:It occurs to me the komi is a mystery ( pure pawns ? pure kings ? mix of the two ? )
If pawns have zero effect on the scoring, then it's meaningless to have pawns in the komi.
luigi wrote:lightvector wrote:
Interesting. It seemsat a deserves serious consideration.
luigi wrote:(Of course, we could just say that scoring in Kingo is territory plus kings, which is probably more practical and gets rid of the implicit group tax. I kind of wanted to keep things simple at first, but I will change it if people think it's better this way. Also, as I said, my personal preference is to have integer komi and solve ties with the button.)
luigi wrote:luigi wrote:(Of course, we could just say that scoring in Kingo is territory plus kings, which is probably more practical and gets rid of the implicit group tax. I kind of wanted to keep things simple at first, but I will change it if people think it's better this way. Also, as I said, my personal preference is to have integer komi and solve ties with the button.)
I've finally decided to make this change. Having to fill territories with kings seems impractical.
I've edited my original post to reflect this.
luigi wrote:
20 points, it seems. Black's first three plays in White's eyespace need to be pawns.
HermanHiddema wrote:Perhaps it should required to capture all dead stones, and only after that we count territory?