Slow play especially in endgame results in lost game on time
-
dfan
- Gosei
- Posts: 1598
- Joined: Wed Apr 21, 2010 8:49 am
- Rank: AGA 2k Fox 3d
- GD Posts: 61
- KGS: dfan
- Has thanked: 891 times
- Been thanked: 534 times
- Contact:
Re: Slow play especially in endgame results in lost game on
The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points. If the game is particularly peaceful this can happen relatively early!
-
Bill Spight
- Honinbo
- Posts: 10905
- Joined: Wed Apr 21, 2010 1:24 pm
- Has thanked: 3651 times
- Been thanked: 3373 times
Re: Slow play especially in endgame results in lost game on
dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
-
Bill Spight
- Honinbo
- Posts: 10905
- Joined: Wed Apr 21, 2010 1:24 pm
- Has thanked: 3651 times
- Been thanked: 3373 times
Re: Slow play especially in endgame results in lost game on
ephriam22 wrote:I don't have a clear understanding of what distinguishes "midgame" from "endgame" and would appreciate guidance. Fred
In the endgame the go board breaks up into independent, or nearly independent, regions of play.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
-
dfan
- Gosei
- Posts: 1598
- Joined: Wed Apr 21, 2010 8:49 am
- Rank: AGA 2k Fox 3d
- GD Posts: 61
- KGS: dfan
- Has thanked: 891 times
- Been thanked: 534 times
- Contact:
Re: Slow play especially in endgame results in lost game on
Bill Spight wrote:dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.
I stand corrected!
I just checked https://senseis.xmp.net/?Endgame and I think my definition is basically a paraphrase of the first sentence there, so either I missed a subtlety or that definition could use an editing pass as well.
- EdLee
- Honinbo
- Posts: 8859
- Joined: Sat Apr 24, 2010 6:49 pm
- GD Posts: 312
- Location: Santa Barbara, CA
- Has thanked: 349 times
- Been thanked: 2070 times
-
Bill Spight
- Honinbo
- Posts: 10905
- Joined: Wed Apr 21, 2010 1:24 pm
- Has thanked: 3651 times
- Been thanked: 3373 times
Re: Slow play especially in endgame results in lost game on
dfan wrote:Bill Spight wrote:dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.
I stand corrected!
I just checked https://senseis.xmp.net/?Endgame and I think my definition is basically a paraphrase of the first sentence there, so either I missed a subtlety or that definition could use an editing pass as well.
That SL page says that the status of large groups has been settled. It is not unusual for smaller groups to be unsettled, and fairly substantial endgame kos over life and death are not uncommon.
Ogawa's characterization of the endgame, quoted in the third paragraph on that page, is accurate.
Ogawa Tomoko wrote:The opening and middle game are much like a single large battle between two armies; the endgame is like a number of smaller battles going on in different places simultaneously.
Edit: Also, as dame get filled groups can become unsettled. Furthermore, plays inside the opponent's "territory" are important possibilities in the endgame.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.