However, as I review this later, perhaps some moves in the opening were too slow. In any case, after
Thank you in advance
Thank you. I feel I must have been too focused on the play in the lower right and played there again without thinking enough.Joaz Banbeck wrote:From moves 1 through 15, both sides played reasonably well. There might be alternatives that would be worth a few more points, but it was good play for kyus.
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As white at move 16, I would have played at 'e'. It gets a loose grip on corner territory, prepares to pincer any black stone that tries to live on the lower side, and prepares a pincer/invasion around 'f'.
Degan wrote:BTW: Do you use a tool for creating the diagrams? Can you direct on how to extract a diagram from a game?
Thank you.Joaz Banbeck wrote:At move 69, there was a huge opportunity.
The relevant stones are marked with circles.
You saved your stone at O17 in gote. It does offer some tactical aji with plays at 'a' and 'b', but you aren't ready yet because you don't have 'c' or 'd'.
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You have a choice between something in the upper right that will require at least two moves to come to fruition, versus something on the left that requires only one move. That makes it urgent. Even if the two possibilities were the same size, 'e' would be more important.
If a move like 'e' is too bloody for your tastes, at least a play at 'f' does something to stop the black moyo, and it increases white's territory up top. However, it might not be enough to win.
For me, during the game, it seemed unsettled. Playing it out offline, I suspect thatjlt wrote:By the way, what is the status of this group?