Bill Spight wrote:
The self play trap?

But I don't think developers would use others engines to showcase the strength of their own.
hyperpape wrote:I imagine that this could be true of people, if we could freeze someone's play and have them play against themselves. A significant part of what you learn is identifying your own bad patterns. It just might be the case that AI is more predictable (and learns primarily through self-play) so it is even better at exploiting its past selves' weaknesses.
There may be some human examples

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If a lone NN network is a hundred percent savant and zero percent seer, couldn't that both either pronounce or diminish the effect of doing well in self-play? I'm sure search balances things out, but not quite so much that pure bots can spot ladders

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