Tools for computer analysis of batch of games?

If you're new to the game and have questions, post them here.
Post Reply
cleinias
Beginner
Posts: 3
Joined: Tue Jan 01, 2019 2:25 pm
Rank: OGS 22 kyu
GD Posts: 0
OGS: cleinias
Been thanked: 2 times

Tools for computer analysis of batch of games?

Post by cleinias »

Does anyone know if there are tools that allow computer analysis (Leela, etc.) to be carried out on batches of files? I know goreviewpartner and q5go allow batch analysis of single sgf games, but it seems you have to go though one game at a time. And the analysis itself is quite long I have a rather large batch of games I played, and I was wondering if I could do all the analysis at once and then go through the results (e.g. the .rsgf files goreviewpartner produces) one game at a time.

If goreviewpartner or similar tools provided a command-line tool, it would be easy to fetch it to a script and make it run on a list of files. But I haven't found any such tool.

Suggestions?
bernds
Lives with ko
Posts: 259
Joined: Sun Apr 30, 2017 11:18 pm
Rank: 2d
GD Posts: 0
Has thanked: 46 times
Been thanked: 116 times

Re: Tools for computer analysis of batch of games?

Post by bernds »

cleinias wrote:Does anyone know if there are tools that allow computer analysis (Leela, etc.) to be carried out on batches of files? I know goreviewpartner and q5go allow batch analysis of single sgf games, but it seems you have to go though one game at a time. And the analysis itself is quite long I have a rather large batch of games I played, and I was wondering if I could do all the analysis at once and then go through the results (e.g. the .rsgf files goreviewpartner produces) one game at a time.

If goreviewpartner or similar tools provided a command-line tool, it would be easy to fetch it to a script and make it run on a list of files. But I haven't found any such tool.

Suggestions?
q5go allows adding several files into a queue and they will be processed in order (which you can adjust with drag and drop). What it doesn't do automatically yet is save these - you'll have to open the windows, wait for analyses to finish and then save them. That's mostly a user-interface problem of deciding how to specify save file names or automatically generate them: when no good solution is immediately apparent, the safe option is to leave it to the user.

I've thought about having a command line option to immediately add a set of files to the analysis queue. That should be simple, but so far it hasn't made the top spot in the todo list.
User avatar
pnprog
Lives with ko
Posts: 286
Joined: Thu Oct 20, 2016 7:21 am
Rank: OGS 7 kyu
GD Posts: 0
Has thanked: 94 times
Been thanked: 153 times

Re: Tools for computer analysis of batch of games?

Post by pnprog »

cleinias wrote:If goreviewpartner or similar tools provided a command-line tool, it would be easy to fetch it to a script and make it run on a list of files. But I haven't found any such tool.
goreviewpartner does provide a commandline tool for batch analysis: http://yuntingdian.com/goreviewpartner/ ... anced-uses ;-)
I am the author of GoReviewPartner, a small software aimed at assisting reviewing a game of Go. Give it a try!
Post Reply