Pio2001 wrote:Bantari wrote:Considering the above, the main mistake the organizers made was running a tournament in which McMahon, SOS and SOSOS were considered as the means to handle tiebreaks.
There is nothing wrong in using SOS and SOSOS as tie-breakers, as long as they are correctly defined and calculated.
The problem I have with SOS and SOSOS is not the issue of definition (unless you mean this in a very broad sense so we can completely redefine the term.) My problem is that both SOS and SOSOS scores are something beyond a player's control, and thus - imho - not suitable as a way to determine tie breaks. Of course, I am not sure what else to use instead - which is why I think it is better to let people share places or have extra games if needed.
PS>
To illustrate what I mean, consider the following scenario: we both play in a tourney with 5 rounds. My first round opponent is playing really strong, and yet I beat him. Your first opponent is sick on that day, big headache or something, and so you also win. We both lose the rest of our games... Now, lets assume that your opponent will get over his headache and win the rest of his games, while my opponent will get sick and lose the rest of his games. SOS would put you ahead of me. I ask: Why? Clearly, my win agains a strong playing opponent was more valuable than your win against a sick one. And yet you will be ahead of me in the final standings. The standing is determined by factors beyond our control and do not reflect actual performance in the tournament.
Slightly redefining SOS and SOSOS to account for missed games, byes, etc - will not change the above.