Shapes to remember (SDK level)

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Bill Spight
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Re: Shapes to remember (SDK level)

Post by Bill Spight »

Congratulations! :clap: :clap: :clap:
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
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jlt
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #8: White to play. This is from a Fox 2k vs. 2k game.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X X O . . . . . . . . . . . . . . |
$$ | . . X O . O . . . X X O . X . . . . . |
$$ | X . X O . . . O . O . . . . . , X . . |
$$ | . X O X . . . . . . . O . X . . . . . |
$$ | . O O . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . O . O . O . . |
$$ | . . X . X . . . . . . X X O . . . . . |
$$ | . . . , . . . . . , . . . X O O . . . |
$$ | . . . . . . . . . . . X X X X X O . . |
$$ | . X X . X . . . . . O O X O . . . . . |
$$ | . O X . . . . . . . . . O O X X X . . |
$$ | . O O O . . . . . . O . . . . O . X . |
$$ | . . . . . . . . . X O . . . . . O O O |
$$ | . . . O . X . . . , X O O O O O X X . |
$$ | . . . . O X . . . . X X O X X X X . . |
$$ | . . . . . . . . . . . . X . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This is the move suggested by LeelaZero. It occurs frequently in invasion sequences, and yet it is still not obvious to me. Instead I played "a" and let Black connect underneath, which is a -17% mistake.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X X O . . . . . . . . . . . . . . |
$$ | . . X O . O . . . X X O . X . . . . . |
$$ | X . X O . . . O . O a W . . . , X . . |
$$ | . X O X . . . . . . . O . X . . . . . |
$$ | . O O . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |[/go]
The cut at "a" does not work :
Click Here To Show Diagram Code
[go]$$Bcm2
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X X O . . 9 8 . 0 . . . . . . . . |
$$ | . . X O . O . 7 6 X X O . X . . . . . |
$$ | X . X O . . . O 3 O 1 W . . . , X . . |
$$ | . X O B . . . . 5 4 2 O . X . . . . . |
$$ | . O O . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |[/go]
However the stone :bc: starts to be problematic, even if Black's winrate at that stage is about 15%.

Black may also want to live on the top:
Click Here To Show Diagram Code
[go]$$Bcm2
$$ ---------------------------------------
$$ | . . . . . . . . . . . 9 . . . . . . . |
$$ | . . X X O . 5 . . . . 7 8 . . . . . . |
$$ | . . X O . O 6 . 3 X X O . X . . . . . |
$$ | X . X O . . . O 4 O 1 W . . . , X . . |
$$ | . X O X . . . . . . 2 O . X . . . . . |
$$ | . O O . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |[/go]
but this is even worse for Black because it hurts the upper right corner:
Click Here To Show Diagram Code
[go]$$Wcm11
$$ ---------------------------------------
$$ | . . . . . . . . . . . X 3 . . . . . . |
$$ | . . X X O . X 2 . 4 . X O . . . 5 . . |
$$ | . . X O . O O . X X X O 1 X . . . . . |
$$ | X . X O . . . O O O X W . . . , X . . |
$$ | . X O X . . . . . . O O . X . . . . . |
$$ | . O O . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |[/go]
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jlt
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #9 : White to play.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . X X O . . . . . . . . . . . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . X O . X . O O X . . . . X O . . |
$$ | . . X O . . . . O X . . . . . X O . . |
$$ | . . X O . . . . O . X . . . . . X O . |
$$ | . . X O . . . . . . . . . . . . X O . |
$$ | . . . O . . . . . . . . . . . . X O . |
$$ | . . . . . . . . . . X . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O O . . . . . . . |
$$ | . . X . . . O X X X X . . . O . O O . |
$$ | . . . . . . . . O . . X . O . X O X . |
$$ | . X . O . O X X . , . . . . . O X X . |
$$ | . . O . . . O . X . . X X O . O X . . |
$$ | . . . . . O . X . . . . . . O X X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . X X O . . . . . . . . . . . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . X O . X . O O X . . . . X O . . |
$$ | . . X O . . . . O X . . . . . X O . . |
$$ | . . X O . . . . O . X . . . . . X O . |
$$ | . . X O . . . . . . . . . . . . X O . |
$$ | . . 1 O . . . . . . . . . . . . X O . |
$$ | . . . . . . . . . . X . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
This is sente because if Black plays elsewhere then Black cannot save all his corner...
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . X X O . . . . . . . . . . . . . |
$$ | . 6 4 X O . O . . . . . . . . . . . . |
$$ | . 5 3 X O . X . O O X . . . . X O . . |
$$ | . 7 X O . . . . O X . . . . . X O . . |
$$ | . . X O . . . . O . X . . . . . X O . |
$$ | . . X O . . . . . . . . . . . . X O . |
$$ | . . 1 O . . . . . . . . . . . . X O . |
$$ | . . . . . . . . . . X . . 2 . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
So loses part of it, and barely lives in gote.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . 7 X X O . . . . . . . . . . . . . |
$$ | . 6 5 X O . O . . . . . . . . . . . . |
$$ | . 4 3 X O . X . O O X . . . . X O . . |
$$ | . . X O . . . . O X . . . . . X O . . |
$$ | . . X O . . . . O . X . . . . . X O . |
$$ | . . X O . . . . . . . . . . . . X O . |
$$ | 0 8 1 O . . . . . . . . . . . . X O . |
$$ | . 9 . . . . . . . . X . . 2 . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
Click Here To Show Diagram Code
[go]$$Wcm11 :b20: at :w11:
$$ ---------------------------------------
$$ | . 9 O . . O . . . . . . . . . . . . . |
$$ | . X O . O . O . . . . . . . . . . . . |
$$ | 6 X O . O . X . O O X . . . . X O . . |
$$ | 3 4 X O . . . . O X . . . . . X O . . |
$$ | 1 2 X O . . . . O . X . . . . . X O . |
$$ | 7 8 X O . . . . . . . . . . . . X O . |
$$ | X X O O . . . . . . . . . . . . X O . |
$$ | 5 O . . . . . . . . X . . X . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
I often fail to see these kinds of moves because I forget that cutting stones, even if eventually captured, can help to provide sente moves.
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jlt
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #10: a move that both players (KGS 3k and 4k) failed to see during most of the game. Black to play.
Click Here To Show Diagram Code
[go]$$
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O . . . . . . . . . . |
$$ | . . . O O O . X . . . . . . . . . . . |
$$ | . . O X X X X . . , . . . . . X . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 8 3 6 . . 5 O O . . . . . . . . . . |
$$ | . . 1 O O O 7 X . . . . . . . . . . . |
$$ | . 2 O X X X X . . , . . . . . X . . . |
$$ | . 4 X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
White has been cut in sente.

Of course, :w6: cannot be at :b7:
Click Here To Show Diagram Code
[go]$$ This is even worse for White
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 3 . . 7 5 O O . . . . . . . . . . |
$$ | . . 1 O O O 6 X . . . . . . . . . . . |
$$ | . 2 O X X X X . . , . . . . . X . . . |
$$ | . 4 X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
Another variation:
Click Here To Show Diagram Code
[go]$$
$$ ---------------------------------------
$$ | . . . . . . 8 . . . . . . . . . . . . |
$$ | . . 3 . . 6 5 O O . . . . . . . . . . |
$$ | . . 1 O O O 7 X . b . . . . . . . . . |
$$ | . 2 O X X X X . . , . . . . . X . . . |
$$ | . 4 X . . . . . . . . . . . . . . . . |
$$ | . 0 9 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . a . . . . . . . . . . . . . . . . |[/go]
Then Leelazero hesitates between a and b. Both are good for Black.
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #11.

No-komi game against a Fox 3k, I am white. What to do of the marked stones?
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . O O X . . . . . |
$$ | . . . X X O . . . O O . O X X X . . . |
$$ | . . X X O . O X X X X O O X O X . . . |
$$ | . X O O O . . X O O O O O O O , X . . |
$$ | . X . . . . . . X . X . X X X X . . X |
$$ | . . X . O . . X . . . . X O O O X X O |
$$ | . . . . . . . . . . . . . . O . O O O |
$$ | . . . . O O . X . . X . . O . O O X X |
$$ | . . X X X O . . . . . . . . O X X X . |
$$ | . . X W W X . O . , . . . . . O X . O |
$$ | . . W X W . . . . . . . . . . O O X . |
$$ | . . W X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O O O . . . . , . . . . . , X . . |
$$ | . . X X X O O O . . . . . X . X . . . |
$$ | . . . . . X X O . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
It's hard to save both groups. Better sacrifice the one on the edge and build a strong center
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . O O X . . . . . |
$$ | . . . X X O . . . O O . O X X X . . . |
$$ | . . X X O . O X X X X O O X O X . . . |
$$ | . X O O O . . X O O O O O O O , X . . |
$$ | . X . . . . . . X . X . X X X X . . X |
$$ | . . X . O . . X . . . . X O O O X X O |
$$ | . . . . . . . . . . . . . . O . O O O |
$$ | . . . . O O . X . . X . . O . O O X X |
$$ | . . X X X O . . . . . . . . O X X X . |
$$ | . . X O O X . O . , . . . . . O X . O |
$$ | . . O X O . . . . . . . . . . O O X . |
$$ | . . O X . 1 . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O O O . . . . , . . . . . , X . . |
$$ | . . X X X O O O . . . . . X . X . . . |
$$ | . . . . . X X O . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
The above move :w1: is sente, since it threatens to save the two white stones, so Black responds with :b2:. Then White can play elsewhere.

I've seen this kind of shape before, like in move 8 of this joseki
Click Here To Show Diagram Code
[go]$$B san-san invasion joseki
$$ +--------------------
$$ | . . . . . . . . . .
$$ | . . . . . 1 2 . . .
$$ | . . X X 3 O . . . .
$$ | . . O O 5 4 . . . ,
$$ | . 8 . 7 6 . . . . .
$$ | . . . 9 0 . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .[/go]
but it's not yet natural for me.

The next move is not easy to find. Katago suggests

Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . O O X . . . . . |
$$ | . . . X X O . . . O O . O X X X . . . |
$$ | . . X X O . O X X X X O O X O X . . . |
$$ | . X O O O . . X O O O O O O O , X . . |
$$ | . X . . . . . . X . X . X X X X . . X |
$$ | . . X . O . . X . . . . X O O O X X O |
$$ | . . . . . . . . . . . . . . O . O O O |
$$ | . . . . O O . X . . X . . O . O O X X |
$$ | . . X X X O . . . . . . . . O X X X . |
$$ | . . X O O X . O . , . . . . . O X . O |
$$ | . . O X O . . . . . . . . . . O O X . |
$$ | . . O X . 1 . . . . . . . . . . . . . |
$$ | . a . 2 . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . 3 . . . . . . . . . . . . . O O . . |
$$ | . . O O O . . . . , . . . . . , X . . |
$$ | . b X X X O O O . . . . . X . X . . . |
$$ | . . . . . X X O . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
It seems that this move threatens "a" which saves the two stones, and "b" which seems to kill the corner by ko if I am not mistaken.
Click Here To Show Diagram Code
[go]$$Wcm3
$$ | . 1 . . . . . . . . . . . . . O O . . |
$$ | . . O O O . . . . , . . . . . , X . . |
$$ | . 3 X X X O O O . . . . . X . X . . . |
$$ | 5 4 . 6 . X X O . . . . . . . . . . . |
$$ | . 7 8 . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #12.

In this game, I was white, 7k EGF, playing against 2k EGF. This game showed how weak my endgame is: Katago estimates that I was leading by 10 points/91% winrate at move 147, and yet I lost by 15.5 points. :shock:

White to play and make a good endgame move.
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . X . . . . . . . . |
$$ | . . . . . . X . X X O O O . . . . . . |
$$ | . . O X . . O X X O X O . O . . O O . |
$$ | . . O X . X X O O O X O X . O O X X . |
$$ | . O X . . . O . . X X . . . . X . X . |
$$ | . O X . . . . . O . . O O X . X X . . |
$$ | . O X . . . . . O . . . O O X . X X . |
$$ | O X X . X X O . . . . . . X O O . O O |
$$ | . O X O O X O . . . . . . . . . O X . |
$$ | . O . , X O . . . , . . . . O , X . X |
$$ | . . . X X O . O . O . X . . . . . X . |
$$ | . . X . X O . . . . . . . . . X . . . |
$$ | . . X X O X X . X . . . . . . . . . . |
$$ | . . X O O . . . . . X . . . . . X . . |
$$ | . X X X X X . O O O O . . . . . . . . |
$$ | . X O O O O . O X X O O . . . O . X . |
$$ | . O O X X . O X X X X O . O . . O . . |
$$ | . . . . . X X O O X . X O . . . . . . |
$$ | . . . . . . . . . . X . . . . . . . . |
$$ ---------------------------------------[/go]
Katago says that White should start with the exchange a-b, then play c.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . X . . . . . . . . |
$$ | . . . a b . X . X X O O O . . . . . . |
$$ | . . O X . . O X X O X O . O . . O O . |
$$ | . . O X . X X O O O X O X . O O X X . |
$$ | . O X . . . O . . X X . . . . X . X . |
$$ | . O X . . . . . O . . O O X . X X . . |
$$ | . O X . . . . . O . . . O O X . X X . |
$$ | O X X . X X O . . . . . . Y O O . O O |
$$ | . O X O O X O . . . . d . . . . O X . |
$$ | . O . , X O . . . , . . . . O , X . X |
$$ | . . . X X O . O . O . B . . . . . X . |
$$ | . . X . X O . . . . . . . . c X . . . |
$$ | . . X X O X X . X . . . . . . . . . . |
$$ | . . X O O . . . . . X . . . . . X . . |
$$ | . X X X X X . O O O O . . . . . . . . |
$$ | . X O O O O . O X X O O . . . O . X . |
$$ | . O O X X . O X X X X O . O . . O . . |
$$ | . . . . . X X O O X . X O . . . . . . |
$$ | . . . . . . . . . . X . . . . . . . . |
$$ ---------------------------------------[/go]
My reasoning was that :bc: threatens to enter my moyo, and at the same time to pull out the :bt: stone, so I protected at d. Katago says it loses "5 points". A better way of playing is to make sente moves starting with "c", which threaten to swallow :bc:, and protect the moyo afterwards. There are several lines of play, here is a simple one:
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . X . . . . . . . . |
$$ | . . . 1 2 . X . X X O O O . . . . . . |
$$ | . . O X . . O X X O X O . O . . O O . |
$$ | . . O X . X X O O O X O X . O O X X . |
$$ | . O X . . . O . . X X . . . . X . X . |
$$ | . O X . . . . . O . . O O X . X X . . |
$$ | . O X . . . . . O . . . O O X . X X . |
$$ | O X X . X X O . . . . . . X O O . O O |
$$ | . O X O O X O . . . . . . . . . O X . |
$$ | . O . , X O . . . , . 9 . . O , X . X |
$$ | . . . X X O . O . O . X . . . 7 . X . |
$$ | . . X . X O . . . . 6 . . 5 3 X . . . |
$$ | . . X X O X X . X . . . . . 4 8 . . . |
$$ | . . X O O . . . . . X . . . . . X . . |
$$ | . X X X X X . O O O O . . . . . . . . |
$$ | . X O O O O . O X X O O . . . O . X . |
$$ | . O O X X . O X X X X O . O . . O . . |
$$ | . . . . . X X O O X . X O . . . . . . |
$$ | . . . . . . . . . . X . . . . . . . . |
$$ ---------------------------------------[/go]
Last edited by jlt on Mon Dec 16, 2019 6:10 am, edited 1 time in total.
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Re: Shapes to remember (SDK level)

Post by Knotwilg »

What I learnt from pro games is that in the early endgame it's not so much about points but about life and death. In the late endgame it's easier to calculate what is sente and what is the biggest gote. In the early endgame there are so many mutual implications that this is harder. So one first needs to identify the areas where there is or will be major impact on groups, whether they are immediately sente or not.

Attemmpt:
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . X . . . . . . . . |
$$ | . . b . . . X . X X O O O . . . . . . |
$$ | . . O X . . O X X O X O . O . . O O . |
$$ | . . O X . X X O O O X O X . O O X X . |
$$ | . O X . . c O . . X X . . . . X . X . |
$$ | . O X . . . . . O . . O O X . X X . . |
$$ | . O X . . d . . O . . . O O X . X X . |
$$ | O X X . X X O . . . . . . X O O g O O |
$$ | . O X O O X O . . . . . . . . . O X . |
$$ | . O . , X O . . . , . . . . O , X . X |
$$ | . . . X X O . O . O . X . . . . . X . |
$$ | . . X . X O . . . . . . . f . X . . . |
$$ | . . X X O X X . X e . . . . . . . . . |
$$ | . . X O O . . . . . X . . . . . X . . |
$$ | . X X X X X . O O O O . . . . . . . . |
$$ | . X O O O O . O X X O O . . . O . X . |
$$ | . O O X X . O X X X X O . O . . O a . |
$$ | . . . . . X X O O X . X O . . . . . . |
$$ | . . . . . . . . . . X . . . . . . . . |
$$ ---------------------------------------[/go]
The border plays that jump to the eye are A and B. A s simply large. B may have that particular quality of impacting the life of the corner group. At first glance if Black plays there it will be sente or at least have large follow-ups.

There is aji to exploit at C and D but nothing major and these moves may be kind of miai.

There are cuts at E and F to make something of the center, but it's probably small.

And then there is G. It makes 6 points already, the shape becomes better, and most of all it cuts Black into two groups. Now both of them are alive but later White will have sente moves against both of them.

I'm not sure this is the best move, but when leading it seems good enough to ensure victory.
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Re: Shapes to remember (SDK level)

Post by jlt »

@Knotwilg: I didn't try all your moves, but according to Katago, "b" is not bad, while "a" and "g" are even worse than the move I played in my game.

Here is the game, in case someone would be interested.
Attachments
game.sgf
(1.96 KiB) Downloaded 2204 times
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Re: Shapes to remember (SDK level)

Post by Knotwilg »

jlt wrote:@Knotwilg: I didn't try all your moves, but according to Katago, "b" is not bad, while "a" and "g" are even worse than the move I played in my game.
To be fair to myself, I thought B was too trivial to be worthy of exercise, so I looked for something more interesting. With hindsight G is not sente and neither will it bring about much sente against any of the separated groups. B is a sente border play for Black and White has a good follow-up if Black doesn't answer.

Nice endgame exercise!
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #13: this one should be obvious but both players, IGS 6k, got it wrong.

Black to play. What are the next few moves?
Click Here To Show Diagram Code
[go]$$Bc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . O . O . . |
$$ | . . O . O X . . . . X X . O . O X . . |
$$ | . . . , . X . . X X O X O . O X X . . |
$$ | . . . . . . . X . O O O X . X . . . . |
$$ | . . . O . X . . O . . . X . . X O . . |
$$ | . . . . . X O . . . O . . . . . . . . |
$$ | . . X . X . . . . . . . X . . . . . . |
$$ | . . . . . . . O . . O . . . . . X O . |
$$ | . . O , . . . . . , . . X . . , . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . O . X . . . . . , . . . . . , O . . |
$$ | . . X . . X . . . . . X . . X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$Bc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . O . O . . |
$$ | . . O . O X . . . . X X . O . O X . . |
$$ | . . . , . X . . X X O X O . O X X . . |
$$ | . . . . . . . X . O O O X . X . . . . |
$$ | . . . O . X . . O . . . X . . X O . . |
$$ | . . . . . X O . . . O . . . . . . . . |
$$ | . . X . X . . . . . . . X . . . 5 3 . |
$$ | . . . . . . . O . . O . . . . 4 X O . |
$$ | . . O , . . . . . , . . X . . , 2 1 . |
$$ | . . . . . . . . . . . . . . . . O 6 . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . O . X . . . . . , . . . . . , O . . |
$$ | . . X . . X . . . . . X . . X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
And then tenuki! Losing sente so early in the game by capturing at T11 is evil!

(In the actual game, Black captured at T11, which is 4-point mistake according to Katago, but then White protected the cut at P10, which is an equally big mistake...)
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Re: Shapes to remember (SDK level)

Post by TelegraphGo »

I thought this was going to be about black trying this common shape:
Click Here To Show Diagram Code
[go]$$Bc Black is overexcited.
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . O . O . . |
$$ | . . O . O X . . . . X X . O . O X . . |
$$ | . . . , . X . . X X O X O . O X X . . |
$$ | . . . . . . . X . O O O X . X . . . . |
$$ | . . . O . X . . O . . . X . . X O . . |
$$ | . . . . . X O . . . O . . . . . . . . |
$$ | . . X . X . . . . . . . X . . . . . . |
$$ | . . . . . . . O . . O . . . . . X O . |
$$ | . . O , . . . . . , . . X . . , 2 1 . |
$$ | . . . . . . . . . . . . . . . . O 3 . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . O . X . . . . . , . . . . . , O . . |
$$ | . . X . . X . . . . . X . . X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
If white backs off at S8, this is an improvement on the game. So a fight's about to go down! But unfortunately, black doesn't have the strength to do this here. How does white win the fight?
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . O . O . . |
$$ | . . O . O X . . . . X X . O . O X . . |
$$ | . . . , . X . . X X O X O . O X X . . |
$$ | . . . . . . . X . O O O X . X . . . . |
$$ | . . . O . X . . O . . . X . . X O . . |
$$ | . . . . . X O . . . O . . . . . . 4 . |
$$ | . . X . X . . . . . . . X . . . 2 1 . |
$$ | . . . . . . . O . . O . . . . . X O . |
$$ | . . O , . . . . . , . . X . . , O X . |
$$ | . . . . . . . . . . . . . . . . O X 5 |
$$ | . . . O . . . . . . . . . . . . a 3 . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . O . X . . . . . , . . . . . , O . . |
$$ | . . X . . X . . . . . X . . X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Compared to the game variation, black is worse and white is better. It's a disaster. The reason things fell apart was white's one random stone at R14 enabling a ladder that forces black to play 2 as shown instead of at a. The followup at a was black's intent when they extended under like this - preventing it means white is better. This is such a clean example of middlegame fighting shape, I was positive it was close to the game until I opened your hide tag :lol:
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #14: this one should be easy. Edit: I forgot to say that it was White to move, thanks dfan.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O O O . O . . X . . . . X O . . . . |
$$ | . O X X O . . . . , . . . X . O O . . |
$$ | . X . X X O O . . . . . . . . O X . . |
$$ | . . O . . X . . . . . . . . O O X . . |
$$ | . . . . X . . . . . . . . . . X . . . |
$$ | . . X . . . . . . . . . . . . . X . . |
$$ | . . . . X X . . . . . . . . . . . . . |
$$ | . X . O . . O . . , . . . . . , . . . |
$$ | . . . O X X O . . . . . . . . . X . . |
$$ | . . X X O O . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . X . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O O O . O . . X . 1 . . X O . . . . |
$$ | . O X X O . . . . , . . . X . O O . . |
$$ | . X . X X O O . . . . . . . . O X . . |
$$ | . . O . . X . . . . . . . . O O X . . |
$$ | . . . . X . . . . . . . . . . X . . . |
$$ | . . X . . . . . . . . . . . . . X . . |
$$ | . . . . X X . . . . . . . . . . . . . |
$$ | . X . O . . O . . , . . . . . , . . . |
$$ | . . . O X X O . . . . . . . . . X . . |
$$ | . . X X O O a . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . O . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . X . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Split Black into two weak groups. Yes there is a cut at a, but it is not urgent right now.
Last edited by jlt on Wed Jan 15, 2020 7:30 am, edited 1 time in total.
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Re: Shapes to remember (SDK level)

Post by dfan »

White to move, for anyone was wondering but didn't feel like counting the stones.
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #15: White to play.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . O . . . . . |
$$ | . . X . . . . . . . . . O . O X X X . |
$$ | . . . . O O . O . . . . . O X O O O . |
$$ | . . X , . X X . . , . . . . X X X . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . O O . . O . . . . . . . . . . . . |
$$ | . . X . O . . X . . . . . . . . . . . |
$$ | . . . X O . . . . , . . . . . , . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . . X O . . . . . . . . . O . . . |
$$ | . . . . X . . . . . . . . . O . O . . |
$$ | . . X . . . . . . . . . . . O O X . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . X . O . . . . . , . . . . . O X . . |
$$ | . . O . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . O . . . . . |
$$ | . . X . . . . . . . . . O . O X X X . |
$$ | . . . . O O . O . . . . . O X O O O . |
$$ | . . X , . X X 1 . , . . . . X X X . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . O O . . O . . . . . . . . . . . . |
$$ | . . X . O . . X . . . . . . . . . . . |
$$ | . . . X O . . . . , . . . . . , . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . . X O . . . . . . . . . O . . . |
$$ | . . . . X . . . . . . . . . O . O . . |
$$ | . . X . . . . . . . . . . . O O X . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . X . O . . . . . , . . . . . O X . . |
$$ | . . O . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Yes there is a push and cut, but Black needs to take gote to capture two stones, so the following variation is good for White:
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . 7 . . . . . O . . . . . |
$$ | . . X . 8 6 3 4 5 . . . O . O X X X . |
$$ | . . . . O O 2 O . . . . . O X O O O . |
$$ | . . X , . X X 1 . , . . . . X X X . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . O O . . O . . . . . . . . . . . . |
$$ | . . X . O . . X . . . . . . . . . . . |
$$ | . . . X O . . . . , . . . . . , . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . . X O . . . . . . . . . O . . . |
$$ | . . . . X . . . . . . . . . O . O . . |
$$ | . . X . . . . . . . . . . . O O X . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . X . O . . . . . , . . . . . O X . . |
$$ | . . O . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Black may try the other cut
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . 7 . . . . . . . O . . . . . |
$$ | . . X . 5 4 3 6 8 . . . O . O X X X . |
$$ | . . . . O O 2 O . 9 . . . O X O O O . |
$$ | . . X , . X X 1 . , . . . . X X X . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . O O . . O . . . . . . . . . . . . |
$$ | . . X . O . . X . . . . . . . . . . . |
$$ | . . . X O . . . . , . . . . . , . . . |
$$ | . . . X O . O . . . . . . . . . . . . |
$$ | . . . . X O . . . . . . . . . O . . . |
$$ | . . . . X . . . . . . . . . O . O . . |
$$ | . . X . . . . . . . . . . . O O X . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . X . O . . . . . , . . . . . O X . . |
$$ | . . O . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
The liberty race is favorable to White, but if this is too scary, then playing :w5: at :b6: is also possible, although slighty less good.
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Re: Shapes to remember (SDK level)

Post by jlt »

Position #16. White to play.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . O . . . . . . O X O . X . . |
$$ | . X . O . . . . . , . . . O . O X . . |
$$ | . . . . . . . . . . . . . . O X . . . |
$$ | . . X . . . . . . . . X . O X . X . . |
$$ | . . . . . . . . . . . . . O X . . . . |
$$ | . . . . . . . . . . . O O X . . O . . |
$$ | . . X . . . . . . . . . X . X . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . O . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . O . |
$$ | . . O X . . . . . , X . . . . X O . . |
$$ | . . O X . . . . X . . . . X . . X O . |
$$ | . . O X . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . O . . . . . . O X O . X . . |
$$ | . X . O . . . . 5 , . . . O . O X . . |
$$ | . . 4 . . . . . . . . . . . O X . . . |
$$ | . . X 3 . . . . . . . X . O X . X . . |
$$ | . . . . . . . . . . . . a O X . . . . |
$$ | . . 2 1 . . . . . . . O O X . . O . . |
$$ | . . X . . . . . . . . . X . X . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . O . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . O . |
$$ | . . O X . . . . . , X . . . . X O . . |
$$ | . . O X . . . . X . . . . X . . X O . |
$$ | . . O X . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Do not connect around "a", but attack on a large scale. Black doesn't have time to play at "a" yet.
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