AQ v4.0.0

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AQ v4.0.0

Post by And »

https://github.com/ymgaq/AQ/releases
Both the Japanese and Chinese rules are now supported.
Lizzie display is now supported.
Network files learned in the GLOBIS-AQZ project.
Network optimization is now possible with TensorRT.
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Re: AQ v4.0.0

Post by And »

only CUDA version?
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Re: AQ v4.0.0

Post by And »

Vargo will you make a test match?
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Re: AQ v4.0.0

Post by Vargo »

Sorry, for the moment, I can't make it work... :sad:
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Re: AQ v4.0.0

Post by And »

thank! maybe a simpler version will be released :)
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Re: AQ v4.0.0

Post by Vargo »

Some very quick AQ v4.0.0 tests :

gogui-twogtp 1.5.1
1xGTX 1080
1s/move for AQ, no pondering
chinese rule, komi 7.5

AQ v. GnuGo
AQ wins 10-0
(6 times by resignation, 4 times by 30-40 points, average length 269 moves, average time AQ=143s/game, Gnu=50s)

AQ v. KG 1.4.2 g170e-b20c256x2-s4384473088-d968438914 (limited to 1po)
AQ wins 10-0
(10 times by resignation, 1 duplicate game, average length 89 moves, average time AQ=48s/game, KG=0.3s)

AQ v. KG 1.4.2 g170e-b20c256x2-s4384473088-d968438914 (1s/move)
KG wins 20-0
(20 times by resignation, 0 duplicate game, 0 error, average length 174 moves, average time AQ=94s/game, KG=84s)

But there's something strange:
In AQ v. Gnu, the time looks ok :
AQ has 100% gpu time and 0% cpu time, GnuGo has 100% cpu time
aq_gnu.jpg
aq_gnu.jpg (114.82 KiB) Viewed 16167 times
In AQ v. KG ,
KG has sometimes 0% cpu time, and sometimes not ???
AQ_KG.jpg
AQ_KG.jpg (193 KiB) Viewed 16167 times

So... Idon't know :scratch: ;-)
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Re: AQ v4.0.0

Post by Vargo »

Three AQv4.0.0 games (gpu: 1x1080, Sabaki 0.51.1 from the AI-baduk megapack)

AQv4.0.0 : no pondering, 5s/move, chinese rule, komi 7.5, resign threshold 0.02 (and 0.00 for the handicap game)

AQ wins by resignation against GnuGo at H5 (Maybe AQ isn't designed to play handicap go ?)
AQ wins several games (here as B) by resignation against Zen7 9d (zen 9d parameters from the baduk megapack, about time parity)
AQ loses several games (here as W) against LZ best network (#271 I guess, LZ parameters from the baduk megapack, about time parity)
Attachments
AQZ_Z7_9dan.sgf
(1.35 KiB) Downloaded 1474 times
AQ_LZbest.sgf
(1.87 KiB) Downloaded 1473 times
AQ_GNU_H5.sgf
(882 Bytes) Downloaded 1548 times
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Re: AQ v4.0.0

Post by And »

Vargo wrote: KG has sometimes 0% cpu time, and sometimes not ???
I also have. task manager shows CPU utilization when KataGo thinks. somewhere error.
thanks for the tests!
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Re: AQ v4.0.0

Post by lightvector »

I think I know the issue. Please ignore the cputime value for KataGo right now and just pay attention only to the normal total time - I'll fix the issue next release (which might be a little while, unless you think this error is important).
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Re: AQ v4.0.0

Post by Vargo »

it's not important at all, thanks.
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Re: AQ v4.0.0

Post by Dragon »

Is the project version of the program for android closed?
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Re: AQ v4.0.0

Post by And »

looks like this
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Re: AQ v4.0.0

Post by And »

Vargo with what parameters do you run AQ?
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Re: AQ v4.0.0

Post by Vargo »

config:
--num_gpus=1
--num_threads=4
--rule=0
--repetition_rule=0
--komi=7.5
--main_time=0.0
--byoyomi=5.0
--byoyomi_margin=0.0
--batch_size=2
--search_limit=-1
--node_size=32768
--use_ponder=off
--resign_value=0.02
--save_log=off
(it's mainly the default values)

Against Zen, I guess AQZ should have used --rule=1 --komi=6.5, because Zen is a japanese program, but the results would probably have been the same.
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Re: AQ v4.0.0

Post by And »

run in Sabaki like LZ?
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