Top 3 Go books in your opinion?
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Holly Miller
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Top 3 Go books in your opinion?
hi, guys lets share your 3 favorites Go books
Mine:
1)Kageyama's Lessons in the Fundamentals of Go
2) Attack and Defense by Ishida Akira and James Davies
3) Invincible: The Games of Shusaku by John Power
Mine:
1)Kageyama's Lessons in the Fundamentals of Go
2) Attack and Defense by Ishida Akira and James Davies
3) Invincible: The Games of Shusaku by John Power
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Bill Spight
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Re: Top 3 Go books in your opinion?
I think of sets, all three in Japanese.
1) Kyu level: Takagawa's Igo Reader, 5 volumes
2) Dan level: Sakata no Go, 6 volumes
3) Handicap go: Okigo Jizai, 10 volumes, by Hattori Inshuku
The fuseki and joseki in the first two will of course need to be read with a bot handy, but I expect that Sakata's tactics is still better than that of today's bots. The third is dated, OC, being a couple of centuries old. But once the bots get up to speed on handicap go, I doubt if they will find much to criticize about the play with 4 stones or more.
1) Kyu level: Takagawa's Igo Reader, 5 volumes
2) Dan level: Sakata no Go, 6 volumes
3) Handicap go: Okigo Jizai, 10 volumes, by Hattori Inshuku
The fuseki and joseki in the first two will of course need to be read with a bot handy, but I expect that Sakata's tactics is still better than that of today's bots. The third is dated, OC, being a couple of centuries old. But once the bots get up to speed on handicap go, I doubt if they will find much to criticize about the play with 4 stones or more.
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At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
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RobertJasiek
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Re: Top 3 Go books in your opinion?
Answering the question is not so easy because different considerations put different books at the top 3 (in no particular order). Books on specialised topics, such as semeai or entertainment, have no chance in my top-3 lists.
Read the most after publication:
- Ing 1991 Rules.
- Go Player's Almanac, 1st edition. (Because I studied the rules.)
- Fuseki Dictionary (Rin Kaiho)
Read the most including proofreading:
- Ing 1991 Rules.
- Go Player's Almanac, 1st edition. (Because I studied the rules.)
- Endgame 3 - Accurate Local Evaluation
Improved the most (biased by what was published until 1992 when improving as a kyu was "easy"; some 3 of the following 4 books):
- Tesuji (Davies)
- Lessons in the Fundamentals
- Attack and Defense
- Strategic Concepts of Go
Would have improved the most (if those books had been available in 1992; the "Improved the most" are out on a close call):
- First Fundamentals
- Fighting Fundamentals
- Joseki 2 - Strategy
Learned the most (as a dan, of course):
- Endgame 3 - Accurate Local Evaluation
- Positional Judgement 2 - Dynamics
- Fighting Fundamentals
The most essential books whose reading is not to be missed (important but interchangeable books, such as problem books on life and death or tsumego or the Nihon Kiin Tesuji Dictionary, drop out):
- Tactical Reading
- Endgame 2 - Values
- [here should be a book about strategy (including positional judgement) but none is general enough to qualify as "not to be missed"; there should be a combined strategy book going beyond a combination Fighting Fundamentals, Joseki 2 - Strategy and Positional Judgement 1 + 2 by also explaining strategic thinking broadly]
The most carefully researched:
- Endgame 3 - Accurate Local Evaluation
- Mathematical Go Endgames
- [drafts of unpublished Endgame volumes override everything else, such Capturing Races 1 or Endgame 2 - Values, but one might argue that books on combinatorial game theory, such as Combinatorial Game Theory, also deserve their place as go books here]
Read the most after publication:
- Ing 1991 Rules.
- Go Player's Almanac, 1st edition. (Because I studied the rules.)
- Fuseki Dictionary (Rin Kaiho)
Read the most including proofreading:
- Ing 1991 Rules.
- Go Player's Almanac, 1st edition. (Because I studied the rules.)
- Endgame 3 - Accurate Local Evaluation
Improved the most (biased by what was published until 1992 when improving as a kyu was "easy"; some 3 of the following 4 books):
- Tesuji (Davies)
- Lessons in the Fundamentals
- Attack and Defense
- Strategic Concepts of Go
Would have improved the most (if those books had been available in 1992; the "Improved the most" are out on a close call):
- First Fundamentals
- Fighting Fundamentals
- Joseki 2 - Strategy
Learned the most (as a dan, of course):
- Endgame 3 - Accurate Local Evaluation
- Positional Judgement 2 - Dynamics
- Fighting Fundamentals
The most essential books whose reading is not to be missed (important but interchangeable books, such as problem books on life and death or tsumego or the Nihon Kiin Tesuji Dictionary, drop out):
- Tactical Reading
- Endgame 2 - Values
- [here should be a book about strategy (including positional judgement) but none is general enough to qualify as "not to be missed"; there should be a combined strategy book going beyond a combination Fighting Fundamentals, Joseki 2 - Strategy and Positional Judgement 1 + 2 by also explaining strategic thinking broadly]
The most carefully researched:
- Endgame 3 - Accurate Local Evaluation
- Mathematical Go Endgames
- [drafts of unpublished Endgame volumes override everything else, such Capturing Races 1 or Endgame 2 - Values, but one might argue that books on combinatorial game theory, such as Combinatorial Game Theory, also deserve their place as go books here]
- SoDesuNe
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Re: Top 3 Go books in your opinion?
Since Bill Spight opened that backdoor, I'll include sets too : D
1) John Fairbairn's books on Honinbo Shuei (the life and games mainly) - if I ever find my go wanting or my will wavering... I'll return to those.
2) Yi Ch'ang-Ho's sets on tsumego and tesuji (6 volumes each) - still educational and still a nice format (one problem per page).
3) Go/Segeo Tesuji Dictionairy (3 volumes) - more by fame and awe right now because I still hadn't the time or felt sufficently prepared to really tackle those books ^^
1) John Fairbairn's books on Honinbo Shuei (the life and games mainly) - if I ever find my go wanting or my will wavering... I'll return to those.
2) Yi Ch'ang-Ho's sets on tsumego and tesuji (6 volumes each) - still educational and still a nice format (one problem per page).
3) Go/Segeo Tesuji Dictionairy (3 volumes) - more by fame and awe right now because I still hadn't the time or felt sufficently prepared to really tackle those books ^^
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dany
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Re: Top 3 Go books in your opinion?
1) Kageyama's Lessons in the Fundamentals of Go
2) Attack and Defense by Ishida Akira and James Davies
3) The Thirty-six Stratagems Applied to Go by Ma Xiaochun
2) Attack and Defense by Ishida Akira and James Davies
3) The Thirty-six Stratagems Applied to Go by Ma Xiaochun
- Knotwilg
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Re: Top 3 Go books in your opinion?
From the top of my head, there's what I enjoyed reading and what made an impact on my game
Enjoy
1) Hikaru no go, manga
2) First kyu, the novel
3) Lee Sedol's games, with stories
(The treasure chest enigma)
Learn
1) Attack and defense, Ishida
2) Tesuji, Davies
3) Life & Death, Davies
(Killer of Go, Sakata)
Enjoy
1) Hikaru no go, manga
2) First kyu, the novel
3) Lee Sedol's games, with stories
(The treasure chest enigma)
Learn
1) Attack and defense, Ishida
2) Tesuji, Davies
3) Life & Death, Davies
(Killer of Go, Sakata)
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mhlepore
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Re: Top 3 Go books in your opinion?
Many of my favorites have already been named, but I'll add:
- All About Thickness (Ishida)
- The Power of the Star Point (Takagawa)
- All About Thickness (Ishida)
- The Power of the Star Point (Takagawa)
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Kirby
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Re: Top 3 Go books in your opinion?
1. Train Like a Pro: Problems were really hard for me when I started around 4 or 5k. But I got the most improvement in my go from this book.
2. 囲碁の力が10倍になる;山田式トレーニング (10X Your Go Power, Yamada Style Training - my translation is probably subpar, but I haven't studied Japanese in a long time): This book has some great problems, including ladder-like problems. It really helps in visualization.
3. Graded Go Problems for Dan players, Volume 4: What I like most about this one is the progression. Problems start out kind of easy, then ramp up in difficulty. Great book.
I'm currently reading Lee Sedol's biography in Korean, mostly to practice Korean. It's good so far, but it's purely entertaining - not educational for go at all, really.
2. 囲碁の力が10倍になる;山田式トレーニング (10X Your Go Power, Yamada Style Training - my translation is probably subpar, but I haven't studied Japanese in a long time): This book has some great problems, including ladder-like problems. It really helps in visualization.
3. Graded Go Problems for Dan players, Volume 4: What I like most about this one is the progression. Problems start out kind of easy, then ramp up in difficulty. Great book.
I'm currently reading Lee Sedol's biography in Korean, mostly to practice Korean. It's good so far, but it's purely entertaining - not educational for go at all, really.
be immersed
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gowan
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Re: Top 3 Go books in your opinion?
In English:
1. Invincible
2. The 1971 Honinbo Tournament
3. The Treasure Chest Enigma
In Japanese:
1. Shuei Nihon Igo Taikei 17 (comments by Takagawa)
2. Go Seigen Omoide no Juuhachi Kyoku, Ima nara Kou Utsu (18 memorable Games, How would I play Now?) commented by Go Seigen
3. Showa Igo Fuun Roku by Nakayama Noriyuki (A Record of the Winds of Change in Showa Go)
1. Invincible
2. The 1971 Honinbo Tournament
3. The Treasure Chest Enigma
In Japanese:
1. Shuei Nihon Igo Taikei 17 (comments by Takagawa)
2. Go Seigen Omoide no Juuhachi Kyoku, Ima nara Kou Utsu (18 memorable Games, How would I play Now?) commented by Go Seigen
3. Showa Igo Fuun Roku by Nakayama Noriyuki (A Record of the Winds of Change in Showa Go)
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dfan
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Re: Top 3 Go books in your opinion?
This book is available as a a PDF from mynavi: https://book.mynavi.jp/ec/products/detail/id=23501Kirby wrote:2. 囲碁の力が10倍になる;山田式トレーニング (10X Your Go Power, Yamada Style Training - my translation is probably subpar, but I haven't studied Japanese in a long time): This book has some great problems, including ladder-like problems. It really helps in visualization.
I've only gone through a little bit of it but so far I like it too. It feels like it is specifically about reading out long sequences rather than spot-the-tesuji, which I really appreciate.
- tchan001
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Re: Top 3 Go books in your opinion?
Great Tesuji Encyclopedia (手筋大事典) published 1992
http://tchan001.wordpress.com
A blog on Asian go books, go sightings, and interesting tidbits
Go is such a beautiful game.
A blog on Asian go books, go sightings, and interesting tidbits
Go is such a beautiful game.
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zac
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Re: Top 3 Go books in your opinion?
A tough question, different books have been favourites at different times e.g. I read a lot of beginners books and have my favourite amongst them that I would recommend to others, but they don't really belong as a lasting favourite.
Similarly I think my favourites now will also change.
Generally I'll be reading something in each of three categories so I'll make it easier by sticking to those;
Problem set- currently a large Chinese set of problems, something like "Go ladder basic training." Just the tesuji and l&d books, there are others in the series that I have but don't spend time with. I like them over other sets/books I have because they repeat the same/similar problem types over and over which I don't see as much in English problem sets. And maybe I'm a bit dense and need the repetition. The progression in very gradual and feels more like drilling shapes/techniques. I think these will keep me going for a while, there are over 6000 problems.
A book for entertainment, motivation or inspiration- quite often something by John Fairbairn, Kageyama would fit here too. Currently it is "The Meijins Retirement Game".
A book for study/theory- mostly I rely on lectures for theory, but commented pro games fits here. A firm favourite is Lee Sedol's self commented games, these will probably hold this spot for a long time. EDIT; recently got hold of "Relentless" which is another excellent collection of commented games, and contains a lot of general useful theory
I guess the last two categories have a lot of overlap, depending on how much effort I'm putting in to reading/studying or how much is over my head
Similarly I think my favourites now will also change.
Generally I'll be reading something in each of three categories so I'll make it easier by sticking to those;
Problem set- currently a large Chinese set of problems, something like "Go ladder basic training." Just the tesuji and l&d books, there are others in the series that I have but don't spend time with. I like them over other sets/books I have because they repeat the same/similar problem types over and over which I don't see as much in English problem sets. And maybe I'm a bit dense and need the repetition. The progression in very gradual and feels more like drilling shapes/techniques. I think these will keep me going for a while, there are over 6000 problems.
A book for entertainment, motivation or inspiration- quite often something by John Fairbairn, Kageyama would fit here too. Currently it is "The Meijins Retirement Game".
A book for study/theory- mostly I rely on lectures for theory, but commented pro games fits here. A firm favourite is Lee Sedol's self commented games, these will probably hold this spot for a long time. EDIT; recently got hold of "Relentless" which is another excellent collection of commented games, and contains a lot of general useful theory
I guess the last two categories have a lot of overlap, depending on how much effort I'm putting in to reading/studying or how much is over my head
Last edited by zac on Wed Jun 24, 2020 11:40 pm, edited 1 time in total.
- Vesa
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Re: Top 3 Go books in your opinion?
So many books, oh dear!
Learning:
Invincible
1971 Honinbo Tournament
Ishida's Dictionary of Basic Joseki (learned a lot, was stuck with it, learned out of it)
Joy:
Master of Go
Hikaru no Go
Finnish Sente Essays (my RJ card
)
Cheers,
Vesa
Learning:
Invincible
1971 Honinbo Tournament
Ishida's Dictionary of Basic Joseki (learned a lot, was stuck with it, learned out of it)
Joy:
Master of Go
Hikaru no Go
Finnish Sente Essays (my RJ card
Cheers,
Vesa
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sorin
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Re: Top 3 Go books in your opinion?
My top 2 books are:
Attack and Defense
and
Lessons in the Fundamentals of Go
Hard to pick a 3rd book, too many come to mind, so I'll choose instead not a book, but the Go World monthly collection.
Attack and Defense
and
Lessons in the Fundamentals of Go
Hard to pick a 3rd book, too many come to mind, so I'll choose instead not a book, but the Go World monthly collection.
Sorin - 361points.com
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dangomango
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Re: Top 3 Go books in your opinion?
I dunno about yall, but these 2 helped me get started with GO, it was these two that pushed me thru sdk in a very short time
1) Learn to Play Go series by Janice Kim
2) Graded Go Problems for Beginners
If i have to find the 3rd one(didn't read others), and that would be
3) Dictionary of Modern Fuseki - Korean Style
This book helped me with most oldschool fuseki back then, although i forgot most of it, and even though it's oldschool fuseki isn't played much anymore, it's still pretty useful to study it
1) Learn to Play Go series by Janice Kim
2) Graded Go Problems for Beginners
If i have to find the 3rd one(didn't read others), and that would be
3) Dictionary of Modern Fuseki - Korean Style
This book helped me with most oldschool fuseki back then, although i forgot most of it, and even though it's oldschool fuseki isn't played much anymore, it's still pretty useful to study it