Gérard TAILLE wrote:
- Click Here To Show Diagram Code
[go]$$
$$ -----------------------
$$ | O X . . . . . . . . |
$$ | . X . . . . . . . . |
$$ | . X X . . . . . . . |
$$ | O O X X X . . . . . |
$$ | . X . . X . . . . . |
$$ | O O X X X . . . . . |
$$ | O O O O O . . . . . |
$$ | . . . . . . . . . . |
$$ | . . . . . . . . . . |
$$ | . . . . . . . . . . |
$$ -----------------------[/go]
Finally this position reduces to {4|*||*} which is somewhere between ↑ and ↑↑.
Taking a game with such infinetisimals as subgame, can CGT help to handle these infinitesimals for gaining tedomari or have we to read the game to choose the best move?
Well, most go infinitesimals are not as interesting as this one.
Fortunately, playing go infinitesimals is much easier than playing the endgame as whole. In practice, playing them nearly perfectly in actual games should be as easy as falling off a log for an amateur dan player who has studied them.

A few years ago I wrote an article, which turned into a pair of articles, for the startup online go magazine,
Myosu, now unfortunately defunct, about a very ancient game, the game for a pair of gold-petaled bowls, which has been reviewed a number of times over the centuries. Near the end the White player made the wrong play in a complicated go infinitesimal. I spotted it immediately, and, since the other go infinitesimals were simple, it was easy to read out the whole board to the end. AFAICT, I was the first reviewer to find that mistake. But I had the advantage of having read
Mathematical Go.

Gérard TAILLE wrote:
As an example I do not know if I can use the value 1 or 2 for the atomic weight of this infinitesimal and I do not know if I even can use the result of the atomic weight for a game with such subgame.
My original play of the game at temperature 1 showed that it played a lot like an ↑. In a real game I would probably stop there and treat it much like one, delving more deeply only if necessary.

OC, in our discussion I have to analyze it thoroughly, and even then I made a couple of slips.

But finding its reduced form was quite satisfying and a lot of fun.

In reducing it we discovered a couple of interesting things. It is confused with *, but greater than ↑. OC, ↑ has an atomic weight of 1 and * has an atomic weight of 0, so this game appears to have an atomic weight of 1. I find calculating atomic weight by the definition to be difficult and tedious, but if this infinitesimal is confused with ↑* it will have an atomic weight of 1. Let's see.
{4|*||*} + * + {*|0}
White to play can win by playing to * on the left, since * + * = 0 and {*|0} < 0.
Black to play can win by playing to * on the right, since {4|*||*} > 0.
So {4|*||*} has atomic weight 1, it is greater than ↑ and confused with * and ↑*. That should be enough information to play it nearly flawlessly in a real game without much effort.
