I am surprised to see that no one mentions this. If button Go is introduced properly to give slight benefit for the first passer, one player can pass when only dames are left and the other player can simply agree to score, just like the way life goes on in many internet Go servers. To make life even easier, the server may let the first player to suggest to score instead of pass. If the second player agrees, then the server treats as if the first player gains the benefit of the first passer automatically.iopq wrote:The only thing is that online players don't like filling dame. Of course the only practical way to test a ruleset (for fairness in practice, for example) is to add it to some online server.
Is there any way to chill the scoring where dame are not worth anything even if you forgot to fill them?
There is no harm to deny such a process and to keeping playing, but there is nothing to gain by doing so. (Isn't this a well known fact?)
The result will be interesting, but I am sure the reinforcement learning for the KataGo network is performed with "no group tax", and the result will be different from that of the network trained with group tax. But anyway, it is worth investigating.iopq wrote:On the question of komi you can just run KataGo with the territory ruleset and turn on group tax. I might just do that when I have time for 9x9 and investigate actual lines of play