I've finished the translation of How to Play Go - A Concise Introduction, by Richard Bozulich and James Davies, with Kiseido's permission. The whole project has been done with LaTeX and GoWrite2, and you're invited to use it as a template or reference, if you wish, here it is: https://github.com/FanaroEngineering/tr ... o_jogar_go
The PDF is freely available there, but you can also order physical copies, links are included in the repo.
Open-source Translation of How to Play Go by Kiseido
- Harleqin
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Re: Open-source Translation of How to Play Go by Kiseido
That's portuguese, right?
A good system naturally covers all corner cases without further effort.
- psygo
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Re: Open-source Translation of How to Play Go by Kiseido
Yes, the translation is to Portuguese, more specifically Brazilian Portuguese.
Re: Open-source Translation of How to Play Go by Kiseido
Thanks for creating this repository.
The README.md contains a reference to build.sh - I can't find it.
I offered the PDF to Google Translate and it does a good job translating, also preserving some of the formatting, but the pictures are missing, so I wonder whether the choice of EPS or SVG matters. I could try that out myself, but then the build.sh would be a great help.
The README.md contains a reference to build.sh - I can't find it.
I offered the PDF to Google Translate and it does a good job translating, also preserving some of the formatting, but the pictures are missing, so I wonder whether the choice of EPS or SVG matters. I could try that out myself, but then the build.sh would be a great help.
- psygo
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Re: Open-source Translation of How to Play Go by Kiseido
I'll later update the build.sh info but the TLDR version is that I stopped using it because my Artix setup went away ever since one of my RAMs stopped working. I had to rebuild things here and I've been using Windows and VS Code ever since. VS Code's LaTeX extension pretty much does everything you'll ever need, so there's no need for a build.sh in this setup, which I recommend even to most Linux users.