Daniel: I very much like what you say in this latest, but I'd like to quibble over a couple of points.
1.
In Go we talk about gaining points.
Yes, WE do. But pros very rarely do. They are much, much more likely to talk about a gain in terms of being thicker (atsui). This is the latest middle-game/endgame usage of the term, which is rather different from the opening/early middle-game usage, but you can get round that by inventing an alternative term for yourself. Let me give an example. It's not a specially good one. It just happens to reflect something I've just been watching. It was an André Rieu documentary. He began his working life as a mainly unsuccessful and so poorly paid professional musician. Of course he was always thinking about where money (points) would come from. But over time he discovered that by making audiences feel bodily happy (not just happy ears, in other words), he could make a lot more money. That led to him thinking about even more ways to make audiences happy, which had various unexpected spin-offs (such as making his orchestra happy, who then in turn make audiences even happier, and so a virtuous circle is set up. André (apparently) acquired a mindset of thinking of ventures, or music selections, in terms of happiness units rather than money units, confident that in the end one converts to the other. I think this is something like what go pros do. They think in some sort of units other than points, equally confident that they will convert to points at the end.
I'm not sure exactly what these units might be, but I do know the term atsui is used about them a LOT. I think, however, they probably also encompass weak points/groups, which, as you point out are abidingly important. If you think of weaknesses as thinness (which of course the Japanese do), then they may be "counted" as negative thickness, and so we end up with a single unit of measurement which we might call a Tat (Thickness And Thinness). So how do you get more tats? Easy. Throw away your combs!
2. We say we use the initiative (when we have the move)
Again we do do this, but I don't think we should. I think we are being detrimentally influenced by chess. If you play a move that maps out a huge moyo (that is, takes gote) that will win the game easily if the opponent lets you keep it, he HAS to do something about it. You have the initiative but you do NOT have the move. You have the initiative because you are forcing the opponent to play in a limited number of ways or in a limited number of areas. You have no way of forcing him to play any particular move. He is a guinea pig in a cage. He can prowl anywhere within that cage. You can't force him to go on the treadmill or to take a drink of water or to scratch his tum or to play dead. But you can guarantee he can't take a walk in the park. I think AI use of this type of initiative (controlling assertiveness) is what distinguishes AI play, and I detect signs that pros are beginning to come to terms with it.
The Sumire-Rina example I referred to was in the 33rd Women's Meijin (Game 2). Sumire played the triangled stone, an unusually wide extension, and Rina commented that invasion on the top side was possible. But, presumably expecting this sort of play from Sumire, she added that she had been looking the previous at the pattern where she plays A, as in the game. In other words, she refused to be drawn into Sumire's web. But Sumire upped the stakes by next playing B, yet Rina again did not want to lose the initiative (after all, she was Black) so she continued at C. It became a kiai battle (which Rina won).
This is far from the most powerful example of "controlling assertiveness" but is maybe the easiest to get a handle on.
The Tennozan magari I mentioned was the triangled move below (Rina, Black, v. Wu in the Hoban Cup):
The million-dollar magari, which was missed by Sumire against Wu, also in the Hoban Cup, was A in the diagram below:
Sumire's triangled move was criticised as too small. It should gave been A, but Wu grabbed that point at once and took command of the game.
These magaris are nothing new, of course. What seems new is the emphasis being put on them. That is, they have a greater tat value

If you want to get ahead, get some tats.