Not really...
One simple sanity check: in an even game, White always plays even-numbered moves. If you circle the White moves, only even numbers should be circled. This makes it hard to write the same number twice by accident.
Recording games
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xed_over
- Oza
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Re: Recording games
palapiku wrote:One simple sanity check: in an even game, White always plays even-numbered moves. If you circle the White moves, only even numbers should be circled. This makes it hard to write the same number twice by accident.
heh, not really. I write the same numbers down twice all the time, because I'm constantly losing the count.
Usually when I'm reading a variation, I'll start with the current move number, "62 here, 63 there, 64, 65,...", then by the time I actually play the move, I'll either record the last number in my head (skipping a whole series of numbers, and sometimes even switching the odd/even for white), or rewinding back too far and repeating a whole series of numbers.
As to switching between old/even for white... I'll usually use the non-standard of trying to keep white as even numbers in handicap games by considering all of black's handicap stones as move 1 (sgf editors usually consider white's first move in a handicap game as move 1 -- "odd"). That way I'm less likely to accidentally switch my odd/even moves for white.
And if I really lose count, I'll just add 10 to what I think it is, and start from there (trying to avoid duplicating the same numbers already).
It really helps to have a game clock that displays move numbers (except in handicap games where I'm always off by 1
- palapiku
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Re: Recording games
xed_over wrote:And if I really lose count, I'll just add 10 to what I think it is, and start from there (trying to avoid duplicating the same numbers already).
Hah, that's a cool trick, I might have to use that
- EdLee
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Re: Recording games
Other than a computer/PDA/smartphone, you can also use a point-and-shoot digital camera,
at VGA quality (640x480), and just take a snapshot every few moves. Turn off all
beeps and chimes and the flash so you don't annoy your opponent or others.
For josekis or other standard sequences that you already know, or are forced,
you can take even fewer photos. For complicated fights or the end-game,
you can take a photo every other move. It is up to you. It works great for me.
at VGA quality (640x480), and just take a snapshot every few moves. Turn off all
beeps and chimes and the flash so you don't annoy your opponent or others.
For josekis or other standard sequences that you already know, or are forced,
you can take even fewer photos. For complicated fights or the end-game,
you can take a photo every other move. It is up to you. It works great for me.