For the last few games (online and tournament) i seem to get worse with each game. I rarely read, and when i read i often misread simple things..
Sometimes it feels like forgot how to play go.
But luckily this isn't one of these games. I actually managed to win this game (played just now on KGS), even though in the middle part i thought i had blasted it again.
Anyhow, i can't say wether i played good or bad in this game but that may just because of my current state of mind. In the end i felt i just got lucky.
So i would like for some pointers where my mistakes lay and wether they are simple reading mistakes or of a complete different nature.
I'm black by the way.
Move 83 is the point, where i thought i had thrown the game away. Because with H11 he can cut me in sente (if i block) at j11 and then cut at m5.
I was surprised that he didn't push out with his stones after i connected at m5 but instead took the stone at m11.
Anyhow any comments are welcome =).
Intense game (1k vs 2k)
- MagicMagor
- Lives with ko
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- Dusk Eagle
- Gosei
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Re: Intense game (1k vs 2k)
I have one main comment. From move 53 on, you can kill white's bottom-right corner (unconditionally - no ko). Now try to find how.
We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
- zinger
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Re: Intense game (1k vs 2k)
11 looks bad to me, I far prefer a pincer.
For 39, I would rather extend to R8 without giving atari.
White 60 is an endgame move in a busy middlegame - I think black should ignore it, and add a move to the weak group.
For 39, I would rather extend to R8 without giving atari.
White 60 is an endgame move in a busy middlegame - I think black should ignore it, and add a move to the weak group.
Main Entry: zing·er Pronunciation: \ˈziŋ-ər\
1 : something causing or meant to cause interest, surprise, or shock
2 : a pointed witty remark or retort
1 : something causing or meant to cause interest, surprise, or shock
2 : a pointed witty remark or retort