willemien wrote:I would not list any of them
But that is mostly because in the first example White is dead and better abandoned (as far as i can see)
The second I would not list it because there is already a white stone inside Blacks area.
Also Black is alive (with territory)
But if you really want I won't stop you.
But if you have really add a lot of them i would make a seperate page of "Other open formations "
My point wasn't about these specific formations, my point was that you have to draw the line somewhere.
Again, there are literally thousands of corner shapes. Closed formations, open formations, formations with and without defects (such as cutting points), with and without outside liberties, with and without hane/descent on the outside/inside. The only reasonable criterion for inclusion, IMO, is whether it is a common shape. Whether it is useful for player to know their status.
It is useful for players to know that the L-shape is dead, that the hovercraft shape can be attacked with a descent, that the choice between the J-group and the straight J-group exists, and leads to ko, and that hanes on the first line matter to many corner shapes. Because they will encounter them in games regularly.
It is not useful for player to know the status of the staircase ten, because they will not encounter it in games. The staircase ten is interesting as a reading exercise, as a tsumego. But it provides no benefit to learn its status anymore than learning that of the above two examples does (both of which are existing tsumego).
I am not convinced of those 1000 of shapes. 
