CSamurai wrote:So, I bought SC2. And I'm playing through the single player missions. Arg. Choices like Haven make me all twisted up inside.
In other news, I'm terrible at multiplayer, I'm in the practice league, and uh, yeah, I suck. Of course, I usually suck at multiplayer in RTS. It's not my forte. I tend to hyperfocus, develop too slow, and build too many things. If I get in a battle, I totally forget whatever else is going on, and often look up to having a LOT of minerals.
Of course, I still haven't played much (a few games in beta until getting rushed by protoss got old, which brings me to a question, how do you get 10 stalkers in under a minute?) so I'm still not even sure what builds I'm interested in yet. I tend to find myself trying to be too diverse.
I'll post my ID when I'm at home (don't remember my number) so that you all can point and laugh.
Later,
CSam
I will try to answer on this one as I am in the same position. 2 weeks ago I was last of my copper league and getting crushed every game. I never really played any RTS except from WC3 campain before SC2.
For a few days now, I have been winning 7 out of 10 games. Here is what I think helps a lot (thanks to day9, and life in 19x19 advices).
1) Like in Go, you must play games a lot. Experience count.
2) Build CVS/Drone/Whatever_it_is_named_for_zerg non stop. You build a barrack, build a cvs, you scratch your head, build a CVS, you blink, build a cvs. Don't queu them up.
3) Never be supply blocked.
4) Never be supply blocked.
5) Your production building should always be producing something. Even if you didn't scout and have no clue what to produce to be effective.
What you want to see as a result is you minerals will be always low. It is actually a good sign. You should pick an all around build order of internet and practice it.
In my case I picked as protoss the 9 pylon, 13 gateway, 14 gaz. But I was being rushed all the time with no units. So I want to 9 pylon, 10 gateway. I start with a weaker economy, but by applying the points I mentionned earlyer I usually end up with a bigger army than my opponent and in the copper league, it seems that is it all that count.
Now there are a few things I look for depending on the opponent race :
Protoss : canon rush or 8 out of 10 times they wall in and go for void rays.
Terran : Banshees, and the jet pack guys.
Zerg : 6 pools rush.
Also when attacking, don't try too often to target something when moving on your opponent, your unit might move around to be in range of this special target while your opponent is already firing on you. At our low level, I find it more effective to A and click somewhere close to your target so your troops stop and fire as soon as they can THEN to target specific things with specific units. Most of the time, your guys will target the correct unit anyway, but not focusing.
Hope this help and that it is clear enough !
Oh and you should watch Day9 newby tuesday on youtube !
Cheers