a Even Game of 15K

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Goceman86
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a Even Game of 15K

Post by Goceman86 »

posted some of my own comments.

thank you for all your comments.

please let me know if there is anything that i need to work on

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kex
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Re: a Even Game of 15K

Post by kex »

You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more :)
Goceman86
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Re: a Even Game of 15K

Post by Goceman86 »

kex wrote:You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more :)


can you list the move numbers if you dont mind
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Joaz Banbeck
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Re: a Even Game of 15K

Post by Joaz Banbeck »

9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.

11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.

15: You have to connect at either C6 or D5.

23: Maybe a bit conservative, but a good, solid move.

39: Too small. The whole upper side is open. Play something like K16 or F17.

44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.

45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.

49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.

55: Never tenuki from a 1-on-1 contact play. The first move here is big. ( Well, almost never. But wait until you are dan level to look for the exceptions )

61: L17
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Goceman86
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Re: a Even Game of 15K

Post by Goceman86 »

Joaz Banbeck wrote:9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.

11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.

15: You have to connect at either C6 or D5.

23: Maybe a bit conservative, but a good, solid move.

39: Too small. The whole upper side is open. Play something like K16 or F17.

44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.

45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.

49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.

awesome man thx
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