posted some of my own comments.
thank you for all your comments.
please let me know if there is anything that i need to work on
a Even Game of 15K
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Goceman86
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a Even Game of 15K
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- Goceman86 B(15k) vs Marmen W(15k).sgf
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- kex
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Re: a Even Game of 15K
You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more 
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Goceman86
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Re: a Even Game of 15K
kex wrote:You played many moves just to make sure you are safe. Some of these were not necessary - so you should try to evaluate that before moving. Using these moves to make profit instead, you'll win more
can you list the move numbers if you dont mind
- Joaz Banbeck
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Re: a Even Game of 15K
9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.
11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.
15: You have to connect at either C6 or D5.
23: Maybe a bit conservative, but a good, solid move.
39: Too small. The whole upper side is open. Play something like K16 or F17.
44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.
45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.
49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.
55: Never tenuki from a 1-on-1 contact play. The first move here is big. ( Well, almost never. But wait until you are dan level to look for the exceptions )
61: L17
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.
11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.
15: You have to connect at either C6 or D5.
23: Maybe a bit conservative, but a good, solid move.
39: Too small. The whole upper side is open. Play something like K16 or F17.
44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.
45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.
49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.
55: Never tenuki from a 1-on-1 contact play. The first move here is big. ( Well, almost never. But wait until you are dan level to look for the exceptions )
61: L17
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
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Goceman86
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Re: a Even Game of 15K
Joaz Banbeck wrote:9: "not really comfortable with pincers dont know how to defend"
Pincers are supposed to make you uncomfortable. You are defending just fine. The most common method of defending against a pincer is to run out with a 1-space jump - which is exactly what you did.
11: The next step in defending against pincers is often to counter-attack one of the pincering stones. You did this too.
15: You have to connect at either C6 or D5.
23: Maybe a bit conservative, but a good, solid move.
39: Too small. The whole upper side is open. Play something like K16 or F17.
44: General rule for responding to contact plays: hane if you are stronger, extend sideways if you are weaker.
45: The supporting stone on Q13 means that you are stronger here. So you hane. Good.
49+51: Too defensive. You are becoming over-concentrated. 49 should be a pincer around M16.
awesome man thx