I think move 9 is not a good move pincering in the middle of 2 stones. Although there is the weakness of this invasion my feeling says black plays too early there. But I can't figure out, how to counter it. Maybe I sacrificed the wrong stone? Stretching the other one allows some more efficient attack to the corner. Or should I not go into the corner but instead play M5? Doesn't feel so big. Sorry, but this kind of thing didn't happen in a long time. Can't offer more then "feeling".
Something's wrong with this opening, but can't figure it out
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sholvar
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Something's wrong with this opening, but can't figure it out
I think move 9 is not a good move pincering in the middle of 2 stones. Although there is the weakness of this invasion my feeling says black plays too early there. But I can't figure out, how to counter it. Maybe I sacrificed the wrong stone? Stretching the other one allows some more efficient attack to the corner. Or should I not go into the corner but instead play M5? Doesn't feel so big. Sorry, but this kind of thing didn't happen in a long time. Can't offer more then "feeling".
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amnal
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Re: Something's wrong with this opening, but can't figure it
sholvar wrote:
I think move 9 is not a good move pincering in the middle of 2 stones. Although there is the weakness of this invasion my feeling says black plays too early there. But I can't figure out, how to counter it. Maybe I sacrificed the wrong stone? Stretching the other one allows some more efficient attack to the corner. Or should I not go into the corner but instead play M5? Doesn't feel so big. Sorry, but this kind of thing didn't happen in a long time. Can't offer more then "feeling".
Black's 'invasion' is fine. White's long extension is also fine. But you do pull out the wrong stone - by moving out at F5 you would make miai of G6 and J4.
- Mnemonic
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Re: Something's wrong with this opening, but can't figure it
Wait! The upper right invasion by black. Can't you kill that? I think I read somewhere that you have to play ko to survive.
What am I missing?
What am I missing?
While I was teaching the game to a friend of mine, my mother from the other room:
"Cutting? Killing? Poking out eyes? What the hell are you playing?"
"Cutting? Killing? Poking out eyes? What the hell are you playing?"
- Magicwand
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Re: Something's wrong with this opening, but can't figure it
sholvar wrote:I think move 9 is not a good move pincering in the middle of 2 stones. Although there is the weakness of this invasion my feeling says black plays too early there. But I can't figure out, how to counter it. Maybe I sacrificed the wrong stone? Stretching the other one allows some more efficient attack to the corner. Or should I not go into the corner but instead play M5? Doesn't feel so big. Sorry, but this kind of thing didn't happen in a long time. Can't offer more then "feeling".
9 is fine but i think 11 is wrong.
i would play 12 at H2.
"The more we think we know about
The greater the unknown"
Words by neil peart, music by geddy lee and alex lifeson
The greater the unknown"
Words by neil peart, music by geddy lee and alex lifeson
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sholvar
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Re: Something's wrong with this opening, but can't figure it
Thanks for all your answers. Yes, the L&D in the corner was also played wrong by both players. I didn't think enough how to kill it. Played like it would kill itself alone.
Thanks for showing me an alternatives, that actually look like a game.
And no, I didn't do a lot of L&D to get to 3k, like most others. My L&D is a lot worse then for most of my rankmates. I normally win by playing the globally better game (or lose by getting killed very big. Letting 95 or 135 points die in the endgame can happen). With some variations I have no experience and so can't play them well, though. But that is why I ask you guys, right?
The strange moves we see from weaker players are most often made, because they can't make a plan in that situation and they fall back to a combination they might even feel as worse but at least they know how to play it.
If I interprete that correctly, black also pushed its wrong side?
Thanks for showing me an alternatives, that actually look like a game.
And no, I didn't do a lot of L&D to get to 3k, like most others. My L&D is a lot worse then for most of my rankmates. I normally win by playing the globally better game (or lose by getting killed very big. Letting 95 or 135 points die in the endgame can happen). With some variations I have no experience and so can't play them well, though. But that is why I ask you guys, right?
The strange moves we see from weaker players are most often made, because they can't make a plan in that situation and they fall back to a combination they might even feel as worse but at least they know how to play it.
Magicwand wrote:9 is fine but i think 11 is wrong.
i would play 12 at H2.
If I interprete that correctly, black also pushed its wrong side?