Mr. Mormon wrote:1. I don't understand. I meant that one should not look at any ruleset with the bias that 'it's just a change to one we have already.' Pretend Go doesn't exist yet. Is simcap better?
I think most of the people here have already expressed their opinion that it does not seem better or worse than normal Go.
Mr. Mormon wrote:2. & 3. I suppose there is no best version of Go unless we agree there exists a purpose to Go. I started this thread because I believe we should strive to make Go, a game unique in its simplicity (rules only) yet depth, simpler and deeper. So far, it doesn't seem likely that simcap achieves the latter.
I really don't share your goals, but I don't see how simultaneous capture achieves your goal either. It doesn't seem to me that regular Go is much if at all more complicated than simultaneous capture Go.
If you want to play Go with those rules, I have no objections. However, the response you are getting here is pretty much the same as the response I expect you would get it if you went on a chess forum and suggested changing the rules so that a knight can move one space forward, as long as it is not capturing a piece (like a pawn). Is it demonstrably better or worse? I doubt it. Does it seem to lack a reason to make the change? Yes. We can debate which is better if you can give some good reasons why you think simultaneous capture might be better, but please don't expect us to actually change the basic rules of a game that has been played for thousands of years and is played worldwide.
and
are played like this. The moment the black stones are taken off just changes, which changes the size of the plays, and white can choose to ignore more easily.