shimari wrote:Just experimented with recording again, and I am not sure you really need a separate "record mode" with fewer options. Now that I understand how to use the options, I am able to fix moves and undos without any difficulty. So again it goes back to the help file. Specific directions on how to do things might solve this issue equally well. Feel free to bounce any such directions off of me by e-mail, before making an update ^_~ I think the fact that you need to select "replace one move" twice is likely to confuse people. If you explained this in the help file, that would help. Alternately, it could pull up a dialogue asking you to confirm the move: "Selecting confirm will move the stone at J13 to J12, without disrupting any later moves." Don't know if that is hard to do or not, just mentioning it as an option.
This is not hard to do, the hard part is trying to balance training someone how to do it the first time versus annoying them every time after the first time with unneeded clutter (how often have you cursed windows for being excessively chatty while you were doing real work.).
How helpful is it to tell a user the coordinates of a move asking for a confirmation vs just doing it so he can see it graphically, after all he just touched the point with his finger.
What might be interesting is an undo option for these types of updates, especially the destructive ones. That is a little more difficult.
It is these design decisions and the fact that I don't have unlimited ways of customizing the interface for each user that are the challenge. I already have an enormous number of options throughout the app.