daal wrote:When I win it's because I got lucky, when I lose it's because I suck.
This is true for every other deterministic board game as well. In some sense, you can't be good at go; you can only be bad. A simple argument is to imagine that your opponent can play perfectly. No matter how good you are, you will not be able to win. So the only way you can win is getting lucky - your opponent made a mistake. Similarly, the only way for the opponent to win is when you make a mistake - you suck.
Of course perfect play is not achievable, but that doesn't make this argument academic. A review will highlight the mistakes you made. Reviews of pro games usually point out the move(s) that lost one of the players the game. The victory is never an accomplishment of the winner - it's the loser's fault.
This perspective makes go absolutely worthless as a self-esteem booster. If you win a lot, you are still awful; people you play against are just slightly more awful.
