I played White in this game. I would appreciate some feedback on the early play. Afte awhile it was just sloppy on both sides, definitely I could learn how to play better against this unorthodox opening.
A barn-burner of a game - 10k
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thequietcenter
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A barn-burner of a game - 10k
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- Joaz Banbeck
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Re: A barn-burner of a game - 10k
[admin]
I moved this to a forum where you are likely to get more answers.
-JB
[/admin]
I moved this to a forum where you are likely to get more answers.
-JB
[/admin]
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
- Joaz Banbeck
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Re: A barn-burner of a game - 10k
10: Should be at P5. As long as you make approach moves that allow him to run out, he can tenuki.
12: C14 is better. You have a 4-4 stone, which wants to expand along the sides or into the center. He has already taken one side. Use the other.
20: This is thin. The simple tobi looks safer.
24: Try to connect with C8.
60: A10 kills
72: No point in leaving a weakness for him to peep at. C18 is normal if you have sub-dividable room, Or B18 if you are willing to fight ko to get two eyes.
92: The right idea, but a tad too ambitious. He can live with j3 - it has miai extensions. K3 might be better.
112: Good.
116: You have him surrounded, so running does him no good. Thus, it is time for the next step: eye killing. Try H2.
128: Good!
202: Generally it is a bad idea to atari a cutting stone unless you can kill it quickly, or unless you must force it one way because you are particulatly weak on the other side. In this instance, you could just ignore it and connect northward. Or you could push it eastwards.
Note that a cutting stone, when first played, has two liberties. If you atari it, and it extends, it now has 3 liberies. By chasing it, you make it 1.5 times stronger.
12: C14 is better. You have a 4-4 stone, which wants to expand along the sides or into the center. He has already taken one side. Use the other.
20: This is thin. The simple tobi looks safer.
24: Try to connect with C8.
60: A10 kills
72: No point in leaving a weakness for him to peep at. C18 is normal if you have sub-dividable room, Or B18 if you are willing to fight ko to get two eyes.
92: The right idea, but a tad too ambitious. He can live with j3 - it has miai extensions. K3 might be better.
112: Good.
116: You have him surrounded, so running does him no good. Thus, it is time for the next step: eye killing. Try H2.
128: Good!
202: Generally it is a bad idea to atari a cutting stone unless you can kill it quickly, or unless you must force it one way because you are particulatly weak on the other side. In this instance, you could just ignore it and connect northward. Or you could push it eastwards.
Note that a cutting stone, when first played, has two liberties. If you atari it, and it extends, it now has 3 liberies. By chasing it, you make it 1.5 times stronger.
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
- EdLee
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thequietcenter
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Re: A barn-burner of a game - 10k
Joaz Banbeck wrote:Note that a cutting stone, when first played, has two liberties. If you atari it, and it extends, it now has 3 liberies. By chasing it, you make it 1.5 times stronger.
Information nugget of the day received and digested. Thank you
My OGS profile is https://online-go.com/user/view/1084709
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My twitch stream is https://www.twitch.tv/thedeepself
My flashcard software for baduk is www.may69.com/flash-goban