@Kirby I think you can't pass in capture go. So the point of this problem is to force your opponent to fill his eyes first. But I can't find a good ruleset for capture go atm.
Last edited by Li Kao on Thu Jun 09, 2011 12:55 pm, edited 1 time in total.
Li Kao wrote:@Kirby I think you can't pass in capture go. So the point of this problem is to force your opponent to fill his eyes first. But I can't find a good ruleset for capture go atm.
Ah, thanks, Li Kao. I wasn't thinking of "capture go", the game. For some reason, I was assuming that this was "regular go".
[go]$$ The three moves $$ ----------- $$ | X b c c b | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O a a O . | $$ -----------[/go]
a) is selfatari b) leads to a 3 point eye which once white jumps into its middle forces a self atari
$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------
[go]$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------[/go]
c) daniel's sequence which works. White can't deviate at move 2 since all other moves are self atari.
[go]$$ The three moves $$ ----------- $$ | X b c c b | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O a a O . | $$ -----------[/go]
a) is selfatari b) leads to a 3 point eye which once white jumps into its middle forces a self atari
$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------
[go]$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------[/go]
c) daniel's sequence which works. White can't deviate at move 2 since all other moves are self atari.
I really don't see your point.
The point is the seki in variation b). Even though you don't need two eyes to live in capture go, you may need two eyes to avoid seki.
The Adkins Principle: At some point, doesn't thinking have to go on?
— Winona Adkins
Li Kao wrote:b) leads to a 3 point eye which once white jumps into its middle forces a self atari
$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------
[go]$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------[/go]
The point is the seki in variation b). Even though you don't need two eyes to live in capture go, you may need two eyes to avoid seki.
How is that a seki? It's black to move. He may not pass. So he will need to play a self-atari and lose one white's next turn.
I think seki makes sense without passes. It means that the first player to play locally gets a poor result, somehow. In this case there's nowhere else to play, so black just loses.
Li Kao wrote:b) leads to a 3 point eye which once white jumps into its middle forces a self atari
$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------
[go]$$ Fail - now all allowed moves are self atari $$ ----------- $$ | X 1 . 2 . | $$ | X X X X X | $$ | X O X O X | $$ | O O O O O | $$ | O . . O . | $$ -----------[/go]
The point is the seki in variation b). Even though you don't need two eyes to live in capture go, you may need two eyes to avoid seki.
How is that a seki? It's black to move. He may not pass. So he will need to play a self-atari and lose one white's next turn.
The top region is seki. Neither side may approach the other.
The Adkins Principle: At some point, doesn't thinking have to go on?
— Winona Adkins