Anyway, this is a sample game.
I sort of "invented" a joseki in the bottom right corner. I doubt it's proper but our mistakes canceled each other out and I think the result was even enough.
I'm pretty sure I chose the wrong direction for attacking the top invasion (a capping play would seem much better).
I also screwed up my attack on the center left group and allowed it to connect out, which is probably the game ending mistake. (w130)
While specific moves are no doubt suspect, I'd be interested in advice on a higher level of how to handle this sort of opponent. He made a lot of moves I don't consider kosher, but I didn't/couldn't punish them very well, so maybe they were just fine.