124. Chew (3k) vs Fuego (Bot)

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daniel_the_smith
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Re: 124. Chew (3k) vs Fuego (Bot)

Post by daniel_the_smith »

emeraldemon wrote:@daniel_the_smith:
Sure, I'd be happy to start up another game :)
One thing I'm curious about: how strong is Fuego with these settings? I don't think the game was too lopsided, Fuego might be a bit stronger than 3k, but I don't think too much stronger. How would you rate its play? Maybe we could try 2 stones, or just no komi?


I actually thought it played pretty well, it's hard to say. Perhaps no komi?
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Re: 124. Chew (3k) vs Fuego (Bot)

Post by Mike Novack »

[quote="emeraldemon"

One thing I'm curious about: how strong is Fuego with these settings? I don't think the game was too lopsided, Fuego might be a bit stronger than 3k, but I don't think too much stronger. How would you rate its play? Maybe we could try 2 stones, or just no komi?

You mean time settings equivalent to to normal time settings on a powerful machine? I think it would be more instructive to demonstrate the practical playing strength of the program, realistic time settings on a good, but not super powerful machine. It's not silly that (in this case) the human has close to unlimited time to think. My gut feeling is that it will play weaker but not all that much weaker (the playing strength of the algorithm isn't linear with time). Might I suggest 1 hour basic, then maybe 5 in 60 sec, on a two core machine.


There have been arguments in the past about whether or not it's good for learning to play against a computer.
(without considering that these programs do not all play alike)

I think Fuego is strong enough and "standard" enough (i.e. fuseki isn't too strange) that it could make a reasonable sparring partner, and not give players bad habits. In particular, if you're in the 25k-15k range, I think you might actually get worse habits from playing humans your own level than from playing Fuego!
(I'd say up to 5-6k if feugo is around 3k. I don't think bad habits would be a problem against any of these MCTS programs as long as 3 or more stones stronger. And bad habits works both ways. You aren't going to confuse the program with a "trick" move or "swindle" it and as both players become stronger that sort of thing won't work so don't get into the habit of trying it on)

Of course, Fuego can't give advice on how to improve the way a human can. But if you don't have access to strong players, it might be a good way to get some "school of hard knocks" lessons.
(That is specific to the programs. It might not be the case that none of these programs can be asked to explain "why"; the go purpose behind a move).
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