Bantari wrote:I dunno, I still like this project, in spite of having some reservations.
As many have said - another server cannot be bad to the community, unless the community lets it.
And the worst that can happen is that the project will fizzle out, which I hope it won't.
Still, what goes through my mind is - how will Kaya.go compete?
I mean... I don't mind supporting it because it is a good idea, but why should I play there? I bet I am not alone asking this.
Go servers are like bars. Nobody wants to sit in a bar alone, so people go where people are. But how to get the initial people in?
Much like anything social. That is a challenge every current server went through and many others have failed to do.
We have plans on how to get critical mass, which is enough to play. We expect that when we get enough players to make the place able to get a game, and we have more features, the users will flow more naturally.
Bantari wrote:The really different thing I have seen is the embedded (streaming?) video capability. But videos are easy these days, and if this is to be the differentiator, pretty soon each server will have streaming video. Plus - videos have an overhead - somebody needs to shoot them. And for that to work, the shooting needs to be consistent and dependable, which usually means money involved, contracts, sending people to events, etc. If nobody at the next Congress videotapes the top games, this capability is
meaningless.
Actually i agree. Between monday and today i got several different video embeds ,and in our develompent server you can chat and view videos. You should ask all the other servers why they didnt do this, when the technology to make it easy was available for what..almost a decade?
Bantari wrote:
What else? A kick-off tournament with good prizes can only get you so far before people go back to where they were before, and you need cash to do that. Luring in some friendly pros would be the best ticket, but I am not sure I have heard any plans for that. But this would certainly work... although it would also cost, probably.
Big flashy tournaments like Wbaduk is not our style , and its not long term fruitful. Now, user organized tournaments, thats another thing. People will make tournaments for themselves, their clubs, their associations. We will add a feature to schedule games, so you can agree with an opponent on a time, and if you both dont show you u lose.
With only 3 of the 20 features we have thought of for tournaments, we will already provide the best Online Go tournament experience out there.
Bantari wrote:The other good thing about Kaya.go I hear is that it will be web-based, rather than forcing the user to download a dedicated client. I like this idea, sort of like Yahoo!Go with better rating system and nicer interface. Is that enough?
The accessibility is a very clear and powerful feature. I remember signing up in Kgs instead of IGS, because i didnt understand the latter's registration form. Having a web-client for us is not so much for that accesibility though, as much as the other powerful web-related tools we will get.
Figure that part of the application will be open source, and the architecture we have will make it super-flexible so people can develop their own features.
The posibilities are limit-less.
Bantari wrote:When I look at the successful servers, there seems to be a pattern of filling in a void, a need. NNGS filled the need to people unhappy with IGS. KGS filled the void after NNGS folded. Other servers filled their respective niches and so they succeeded. But usually they already had a player base waiting before they started.
Then there are the other servers - all the less-than-successful ones. They usually tried to break off a chunk of somebody else's pie, compete within a market that is already pretty satisfied. This is what I see Kaya.go will be doing. And it is not clear to me why people should go play there rather than stay on KGS/IGS/wherever.
You are having this doubt because you are not using Kaya.gs. The things you will have available are just nowhere else. Its not a matter of comparing, its a change of paradigm for Go servers.
THats like comparing Facebook to Myspace, when there was no facebook page. You would have thought the same, what can FB give me that the already established Myspace community doesnt have?. A relationship status flag?
Your concerns are natural Bantari. Considering the ship has sailed long ago, id think of new and awesome features and suggest them so they can be considered as early as possible for Kaya. So just think of the wildest things you could use in a server, and put them in the feedback section
Regards!