Werewolf

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Phelan
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Werewolf

Post by Phelan »

Since we're playing mafia-style go, does anyone want to play Werewolf(aka Mafia)?
I don't mind moderating again.

For those who don't know what Mafia is, check wikipedia: http://en.wikipedia.org/wiki/Mafia_%28party_game%29
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Re: Werewolf

Post by Kirby »

I'll play.
be immersed
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Re: Werewolf

Post by Suji »

I'm in. I've played once about 8 or 9 years ago, and enjoyed it thoroughly.
My plan to become an SDK is here.
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Re: Werewolf

Post by Phelan »

We need at least 5 players for a game, or 8 players for a more normal game. I'd prefer 8, since it's the first game on this forum.

Come on people, sign up!
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Re: Werewolf

Post by Jedo »

It seems like this only works in person?! :o
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Re: Werewolf

Post by schEkkEr »

I would play, too.
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Re: Werewolf

Post by Phelan »

Jedo wrote:It seems like this only works in person?! :o

Works in forums as well. Different type of game, but interesting too (there's even a forum dedicated to having games of this online). Are you in?

Two more for me to start a game!
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Re: Werewolf

Post by Phelan »

Two more players? Please? I promise it'll be interesting!

Here's the setup I plan on using for a five player game:


Werewolf: Kills one person at night.
Possessed: Wins if the Werewolf wins, loses if the Werewolf loses. Appears innocent to the seer.
Villager: Normal.
Seer: Picks someone to see at night. Will find out if it's innocent or not
Hunter: A villager in all respects, except that if he and the Werewolf are the only two left, the village wins
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Re: Werewolf

Post by wms »

Sure, I'll play.

But remember: If I get eaten, then you get thrown out of KGS. :twisted:

(Just kidding. You hope.)
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Re: Werewolf

Post by Phelan »

Yay! (I hope. :P)

But we still need one more.
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Re: Werewolf

Post by Phelan »

Bump.
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Re: Werewolf

Post by Sevis »

If I may, I would like to suggest a slightly different ruleset than Mafia Go 1.

Instead of splitting people into two teams that everyone knows about, it may be better to keep the original plot of an uninformed majority fighting against an informed minority. The mafia would play black, and the town would play white.

Every night, the mafia plays a move. Every day, the town votes: either a move is made, or someone is lynched. This way, the town has to be careful about who to lynch, because if they are wrong, they're one down on people and have missed a move. The goal of the mafia is to win the game or outnumber the town, while the town must win the game or eliminate the mafia.

In either case, I think it is best to round the number of players to the closest board size, and use that, rounding up when necessary. I suspect that if 20 people show up, half of them will die before white agrees on what move to play first (at which point black will have played eleven times, hehe).
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Re: Werewolf

Post by Phelan »

That seems an interesting ruleset. :)
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Re: Werewolf

Post by Phelan »

I now have time again to moderate a game of this or a variant. Who is interested?
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Re: Werewolf

Post by fengitreon »

i would like to watch how is played on a forum,. There is a custom game inside the starcraft2 optionals games which is called mafia, i am not shure what variant is, but is really entertainment to be a role talking game.
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