luigi wrote:illluck, it doesn't matter if it's solved or not. A 25 komi for 5x5 Go would be balanced for all dan players, regardless of whether they know the solution or not. They would draw every time, whereas if two complete newbies play 5x5 Go, it's obvious that a 25 komi won't balance the game.
I disagree. A game being balanced doesn't mean a draw every time. A game being balanced means both players should draw with perfect play. 25 komi balances the game even for beginners, it's just unlikely that games would finish in a draw. If I play a 3 stone handicap game against a 10k, the game is balanced against me, but I'll still win every time. Balancing in the sense of komi just means that neither player should have an advantage at the beginning, not that the outcome is a foregone conclusion.
FWIW generally, I don't think komi is an unpleasant hack, and I think it has pros and cons just as the pie rule does. Komi isn't an option in a lot of games, such as hex, chess, shogi etc, because the result isn't decided on a score basis - there is no score. Komi only makes sense in score based games.
Mark, I'd really recommend hitting about 10k or so before feeling that the pie rule wouldn't have a fundamental change to the nature of a Go game that may make it less elegant to play. Sure, I have no doubt it could be a
balanced game with the pie rule, but the opening would feel very different to play. I wouldn't be keen on that, and that's primarily down to a subjective dislike having gained a reasonable understanding for aiming for optimal moves from the outset. Fiddling my opening to make the most of a single suboptimal stone would feel rather more of a hack to balance the game than a score modification a la komi. I could equally see players advocating the pie rule, particularly those who haven't already been accustomed to Go, it's just not my cup of tea and I don't see anything fundamentally wrong or flawed about using komi (at least, nothing clearly more flawed than other solutions such as the pie rule).