topazg wrote:I also don't get this, and it wasn't my understanding at all. Saying this, I'm not the 5 dan, so I'm probably wrong, but Chew's analysis is exactly how I saw it:
Assume there's a 2 point gote move, a 2 point reverse sente move, and a 1 point gote move left.
Then it does not matter, if the gote values say how much it gains.
Line 1) Take gote, gaining 2 points, then the opponent takes the sente and the 1 point gote, gaining 1 point. Net result: a gain of 1 point.
Line 2) Take reverse sente, gaining 2 points, then the opponent takes the top gote, gaining 2 points, and finally you take the last gote, gaining 1 point. Net result: a gain of 1 point.
The assumption in the initiative will be worth the next biggest move, which presumably is smaller than the ones taken.
The initiative is worth, on average,
1/2 the gain of the largest remaining play. (Consider the extremes. The most the initiative gains (except for ko) is how much the largest play gains. The least is 0. The average is 1/2 the gain.)
It seems like reverse sente is worth half a move more than gote for the same point value plays?
Because of privilege, we make the usual assumption that sente are played. Then we can regard the rest of the board besides the reverse sente as a number of gote. Let's call the reverse sente R and the top two gote G0 and G1. G0 gains at least as much as G1. We assume that either player will play G0 before G1.
Line 1: Take R, then the opponent has the initiative and takes G0. Estimated result: v(R) - v(G0)/2
Line 2: Take G0, then the opponent takes the sente and then has the initiative and takes G1. Note that the result will be the same as if the sente had already been played. Estimated result: v(G0)/2
Comparison: v(R) - v(G0)/2 vs. v(G0)/2
IOW: v(R) vs. v(G0)
If the reverse sente and the gote gain the same, this comparison does not decide between them. But let's include v(G1) in the analysis. That gives us this comparison:
v(R) - v(G0) + v(G1)/2 vs. v(G0) - v(G1)/2
IOW: v(R) + V(G1) vs. 2*v(G0)
If v(R) = v(G0), that gives us this comparison:
v(G1) vs. v(G0)
Since v(G1) <= v(G0), that gives the edge to the gote.

PS As an aside, Ogawa Tomoko and James Davies give reverse sente as double the value of gote plays as a rule of thumb in The Endgame book, which doesn't seem consistent with taking gote first.
All that does is allow a comparison. It says nothing if the comparison is equal.