General things to take a 1D to 6D?

Talk about improving your game, resources you like, games you played, etc.
RobertJasiek
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Re: General things to take a 1D to 6D?

Post by RobertJasiek »

Magicwand wrote:Maintaining the balance.


I know what reading is and know what balance is. I also know what I mean when saying something like "reading for the sake creating or evaluating balance". I am just not sure whether this is the thing you mean or whether you have a difference kind of reading related to balance in mind.
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Re: General things to take a 1D to 6D?

Post by Splatted »

Magicwand wrote:
RobertJasiek wrote:
Magicwand wrote:your reading has to be global and balanced.


What do you mean by 'balanced reading' and why do you consider it important?

Maintaining the balance.
go is not always about playing best move. It is about playing moves that will best help you win.
that is why balance is important.

if you dont understand what i am saying:
your western culture only allow you to see black and white.
my Eastern culture will allow me to see gray.
if you humble yourself and admit that your go knowledge is so limited that you have no idea what best move then you will start to see gray.


I have no idea what you mean but it sounds really interesting so can you try and explain it some more? Isn't the best move the one that makes it easiest for you to win?
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Re: General things to take a 1D to 6D?

Post by NoSkill »

RobertJasiek wrote:
NoSkill wrote:
RobertJasiek wrote:Do you not use any proof play reading? Such as a local boundary's alternative endgame variations? For that alone, a hundred (mostly short) sequences are necessary for the whole board.


No idea what you just said


Do you overlook all endgame / boundary play tesujis because you never read locally to find any?


Usually you dont have to read to find endgame tesuji, they are just obvious?

Correct me if im wrong or do you have an example?

And only 1/5 of my games make it to the end game.
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Re: General things to take a 1D to 6D?

Post by Bill Spight »

NoSkill wrote:Usually you dont have to read to find endgame tesuji, they are just obvious?


I am happy for you. :)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
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Re: General things to take a 1D to 6D?

Post by Uberdude »

NoSkill wrote:Usually you dont have to read to find endgame tesuji, they are just obvious?

Correct me if im wrong or do you have an example?


viewtopic.php?f=15&t=5099

That endgame problem required a lot of reading.
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Re: General things to take a 1D to 6D?

Post by Time »

Uberdude wrote:
NoSkill wrote:Usually you dont have to read to find endgame tesuji, they are just obvious?

Correct me if im wrong or do you have an example?


viewtopic.php?f=15&t=5099

That endgame problem required a lot of reading.


I think this is a bad example, as it does not demonstrate that even innocuous looking endgame situations have many tesujis that go unnoticed. I would suggest picking up Train Like a Pro Vol. 1 and solving those endgame problems. Even if you are already very good at finding tesujis, you will be forced to memorize a lot of different moves' point values, which is useful.
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Re: General things to take a 1D to 6D?

Post by logan »

Shape understanding, Global/Long-term view of each stone, Patience

Can you instantly spot the key points and type of problem?
Click Here To Show Diagram Code
[go]$$B Shape understanding, Black to play
$$ --------------------
$$ . . . . . . . . . . . |
$$ . . . X O O . . . O . |
$$ . . O X X O O . . O . |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . , . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]

Click Here To Show Diagram Code
[go]$$B key points
$$ --------------------
$$ . . . . . . . . . . . |
$$ . . . X O O . a . O b |
$$ . . O X X O O . . O . |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . , . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]


leads to two outcomes:

Click Here To Show Diagram Code
[go]$$B type: internal t-shape
$$ --------------------
$$ . . . . 6 . 7 . 9 8 . |
$$ . . . X O O . 1 . O 3 |
$$ . . O X X O O 2 4 O 5 |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]

Click Here To Show Diagram Code
[go]$$Wm4 type: simultaneous liberty shortage
$$ --------------------
$$ . . . . 8 . 7 4 6 . 5 |
$$ . . . X O O . X 3 O X |
$$ . . O X X O O O 2 O 1 |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]

Can you instantly spot the key points to give maximum endgame play?
Click Here To Show Diagram Code
[go]$$W Shape understanding, White to play
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . . . X O X X O . . |
$$ | . . . . . . O O X . . . X O X O . O . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W key points
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . . a X O X X O . . |
$$ | . . . . . . O O X . b . X O X O . O . |
$$ | . . . . . . . . . . c . . X . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W answer 1
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . 6 3 X O X X O . . |
$$ | . . . . . . O O X . 5 4 X O X O . O . |
$$ | . . . . . . . . 9 . 7 . 8 X 2 1 . . . |
$$ ---------------------------------------[/go]


Click Here To Show Diagram Code
[go]$$W answer 2
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . 6 3 X O X X O . . |
$$ | . . . . . . O O X 8 5 4 X O X O . O . |
$$ | . . . . . . . . . . 7 . 9 X 2 1 . . . |
$$ ---------------------------------------[/go]

Here?
Click Here To Show Diagram Code
[go]$$W Shape understanding, White to play
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . O O O . . . |
$$ | . . . . . . . . . . . O O X X X O O . |
$$ | . . . , . . . O O , . O X . . O X O . |
$$ | . . . . . . X . X O O O X X . O X O . |
$$ | . . . . . . . . X O X X . . X O X X X |
$$ | . . . . . . . . . X . . . . . . . . . |
$$ ---------------------------------------[/go]


Global/Long-term view of each stone, Patience:
Click Here To Show Diagram Code
[go]$$W White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . O . . . O . . . . |
$$ | . . O O . . . . . , . . . . . , X . . |
$$ | . . X X O . . . . . . . . . . X . . . |
$$ | . . X O O . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . X . . . . . . . . . . . . . |
$$ | . . . . . O X . . . . . . . O O . . . |
$$ | . . . X X O X . . . . . . . X O . . . |
$$ | . . O X O X X . . . . . . X X X O . . |
$$ | . O X O O O O O . , . . . O X O O . . |
$$ | . . . X O . X X O . X . . . X X O . . |
$$ | . . O . O X O X X . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W Global view of each move, Patience, White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . O . . . O . . . . |
$$ | . . O O 1 . . . . , . . . . . , X . . |
$$ | . . X X O . . . . . . . . . . X . . . |
$$ | . . X O O . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . X . . . . . . . . . . . . . |
$$ | . . . . . O X . . . . . . . O O . . . |
$$ | . . . X X O X . . . . . . . X O . . . |
$$ | . . O X O X X . . . . . . X X X O . . |
$$ | . O X O O O O O . , . . . O X O O . . |
$$ | . . . X O . X X O . X . . . X X O . . |
$$ | . . O . O X O X X . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
RobertJasiek
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Re: General things to take a 1D to 6D?

Post by RobertJasiek »

NoSkill wrote:Usually you dont have to read to find endgame tesuji


Eh, sorry, but... LOL. Even replacing gote by sente can be tesuji.
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Re: General things to take a 1D to 6D?

Post by NoSkill »

logan wrote:Shape understanding, Global/Long-term view of each stone, Patience

Can you instantly spot the key points and type of problem?
Click Here To Show Diagram Code
[go]$$B Shape understanding, Black to play
$$ --------------------
$$ . . . . . . . . . . . |
$$ . . . X O O . . . O . |
$$ . . O X X O O . . O . |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . , . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]

Click Here To Show Diagram Code
[go]$$B key points
$$ --------------------
$$ . . . . . . . . . . . |
$$ . . . X O O . a . O b |
$$ . . O X X O O . . O . |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . , . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]


leads to two outcomes:

Click Here To Show Diagram Code
[go]$$B type: internal t-shape
$$ --------------------
$$ . . . . 6 . 7 . 9 8 . |
$$ . . . X O O . 1 . O 3 |
$$ . . O X X O O 2 4 O 5 |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]

Click Here To Show Diagram Code
[go]$$Wm4 type: simultaneous liberty shortage
$$ --------------------
$$ . . . . 8 . 7 4 6 . 5 |
$$ . . . X O O . X 3 O X |
$$ . . O X X O O O 2 O 1 |
$$ . , . . X X X X X X X |
$$ . . . . . . . . . . . |
$$ . . . . . . . . O . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . . . . . |
$$ . . . . . . . , . . . |
$$ . . . . . . . . . . . |[/go]


Yes i saw the key points. A little bit of time for the second sequence, didnt really think about the first but i guess if it was a game i might have read more.


logan wrote:Can you instantly spot the key points to give maximum endgame play?
Click Here To Show Diagram Code
[go]$$W Shape understanding, White to play
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . . . X O X X O . . |
$$ | . . . . . . O O X . . . X O X O . O . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W key points
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . . a X O X X O . . |
$$ | . . . . . . O O X . b . X O X O . O . |
$$ | . . . . . . . . . . c . . X . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W answer 1
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . 6 3 X O X X O . . |
$$ | . . . . . . O O X . 5 4 X O X O . O . |
$$ | . . . . . . . . 9 . 7 . 8 X 2 1 . . . |
$$ ---------------------------------------[/go]


Click Here To Show Diagram Code
[go]$$W answer 2
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . O O O O . . . . . . . . |
$$ | . . . . . . . O X X . O . . O O O . . |
$$ | . . . , . . O X . , X X O O . X X O . |
$$ | . . . . . . O X X . 6 3 X O X X O . . |
$$ | . . . . . . O O X 8 5 4 X O X O . O . |
$$ | . . . . . . . . . . 7 . 9 X 2 1 . . . |
$$ ---------------------------------------[/go]


Not instantly but yes..

logan wrote:
Here?
Click Here To Show Diagram Code
[go]$$W Shape understanding, White to play
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . O O O . . . |
$$ | . . . . . . . . . . . O O X X X O O . |
$$ | . . . , . . . O O , . O X . . O X O . |
$$ | . . . . . . X . X O O O X X . O X O . |
$$ | . . . . . . . . X O X X . . X O X X X |
$$ | . . . . . . . . . X . . . . . . . . . |
$$ ---------------------------------------[/go]


Yes this one was easier than the rest

logan wrote:Global/Long-term view of each stone, Patience:
Click Here To Show Diagram Code
[go]$$W White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . O . . . O . . . . |
$$ | . . O O . . . . . , . . . . . , X . . |
$$ | . . X X O . . . . . . . . . . X . . . |
$$ | . . X O O . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . X . . . . . . . . . . . . . |
$$ | . . . . . O X . . . . . . . O O . . . |
$$ | . . . X X O X . . . . . . . X O . . . |
$$ | . . O X O X X . . . . . . X X X O . . |
$$ | . O X O O O O O . , . . . O X O O . . |
$$ | . . . X O . X X O . X . . . X X O . . |
$$ | . . O . O X O X X . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Click Here To Show Diagram Code
[go]$$W Global view of each move, Patience, White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . O . . . O . . . . |
$$ | . . O O 1 . . . . , . . . . . , X . . |
$$ | . . X X O . . . . . . . . . . X . . . |
$$ | . . X O O . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . X . . . . . . . . . . . . . |
$$ | . . . . . O X . . . . . . . O O . . . |
$$ | . . . X X O X . . . . . . . X O . . . |
$$ | . . O X O X X . . . . . . X X X O . . |
$$ | . O X O O O O O . , . . . O X O O . . |
$$ | . . . X O . X X O . X . . . X X O . . |
$$ | . . O . O X O X X . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


Nope, i didnt see this one at all
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Re: General things to take a 1D to 6D?

Post by Uberdude »

logan wrote:Shape understanding, Global/Long-term view of each stone, Patience

Click Here To Show Diagram Code
[go]$$W Global view of each move, Patience, White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . O . . . O . . . . |
$$ | . . O O 1 . . . . , . . . . . , X . . |
$$ | . . X X O . . . . . . . . . . X . . . |
$$ | . . X O O . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . X . . . . . . . . . . . . . |
$$ | . . . . . O X . . . . . . . O O . . . |
$$ | . . . X X O X . . . . . . . X O . . . |
$$ | . . O X O X X . . . . . . X X X O . . |
$$ | . O X O O O O O . , . . . O X O O . . |
$$ | . . . X O . X X O . X . . . X X O . . |
$$ | . . O . O X O X X . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


Well, Shuei can be patient when he has a jaw-droppingly awesome tesuji up his sleeve :D .
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Re: General things to take a 1D to 6D?

Post by Simba »

Uberdude wrote:One of the specific techniques most 1 dans lack that 6 dans have is playing a type of moyo expansion/solidification move that prevents a reduction. They are often large knight moves towards the centre. Some Korean player said mastering this idea was mainly what took him from 5 dan to 6 dan.


By this, do you mean things like the expansion from a low shimari on P17/R16 to O14 you played in that game on OGS :) ? If not, could you give an example please?
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Re: General things to take a 1D to 6D?

Post by Uberdude »

Simba wrote:
Uberdude wrote:One of the specific techniques most 1 dans lack that 6 dans have is playing a type of moyo expansion/solidification move that prevents a reduction. They are often large knight moves towards the centre. Some Korean player said mastering this idea was mainly what took him from 5 dan to 6 dan.


By this, do you mean things like the expansion from a low shimari on P17/R16 to O14 you played in that game on OGS :) ? If not, could you give an example please?


Yes, I suppose that would be an example, the classic one I am thinking of is as below. This prevents white's perfect reduction point at a. You perhaps don't see these moves so often in professional play because they lead to an excellent position, so the opposing professional will often reduce before the other gets the chance to play such a move. But in our amateur games mistakes from our opponents perhaps give more chances to play such moves.

Click Here To Show Diagram Code
[go]$$c Fly like a ninja
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . 1 . . . . . . O . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . a . . . . . , X . . |
$$ | . . O . . X . . X . . . . . X . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


An example of a similar haengma from a pro game:

Click Here To Show Diagram Code
[go]$$c Pro game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . X . O . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . 1 . . . . X O O . . |
$$ | . . O . . . . . . . . . . . . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . X , . . . . . , . O . |
$$ | . . . . . X . . . . . . . . . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
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Re: General things to take a 1D to 6D?

Post by Magicwand »

Uberdude wrote:An example of a similar haengma from a pro game:

Click Here To Show Diagram Code
[go]$$c Pro game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . X . O . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . 1 . . . . X O O . . |
$$ | . . O . . . . . . . . . . . . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . X , . . . . . , . O . |
$$ | . . . . . X . . . . . . . . . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

although that move was play by professional i strongly disagree with that move. It is missing spirit.
i can understand why he played so timid (to cover the peep move aji at 'a')
Click Here To Show Diagram Code
[go]$$c Pro game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . X . O . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . . . . . . . 1 . . . . X O O . . |
$$ | . . O . . . . . . . . . . a . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . O . . . . X , . . . . . , . O . |
$$ | . . . . . X . . . . . . . . . X O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

but win or lose...one can not play such timid move and expect to win.

i am guessing white won this game??
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Re: General things to take a 1D to 6D?

Post by Uberdude »

Magicwand wrote:i am guessing white won this game??


Yes, by a quarter of a point (Chinese rules).

Another example is L7 in http://gogameguru.com/game-commentary-1 ... gshim-cup/ but white won that one too :-? . At least Liu Yuanbo won the game where he made that shape that I linked to in the comments.
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Re: General things to take a 1D to 6D?

Post by ez4u »

NoSkill wrote:...

Usually you dont have to read to find endgame tesuji, they are just obvious?

Correct me if im wrong or do you have an example?

And only 1/5 of my games make it to the end game.

Consider the possibility that you just admitted that you can only see the obvious endgame plays! :blackeye:
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