
Quasi-randomly generated Stigmergy game.
Stigmergy is a drawless territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons. Each player must have access to a sufficient number of stones of their own color.
Definitions
Two stones, or a stone and an empty cell, see each other if they lie on the same straight line of adjacent cells and there are no other stones between them along that line.
You control a cell if the number of stones of your color it sees is more than half the number of cells (empty or occupied) adjacent to it.
To flip a stone is to replace it with a stone of the opposite color.
Play
Black plays first, then turns alternate. On your turn, perform exactly one of the following actions:
- Pass, provided that there are no empty cells or every empty cell is controlled by some player.
- Place a stone of your color on an empty cell not controlled by your opponent.
- Flip an enemy stone on a cell you control.
Komi
The komi is the even number of points which is added to White's score at the end of the game as a compensation for playing second. Before the game starts, the first player chooses the value of komi, and then the second player chooses sides. Alternatively, experienced players may agree on a standard value for all games.
Notes
Stigmergy can be played online, turn-based, at MindSports.
Stigmergy is a joint invention of Steven Metzger and myself, Luis Bolaños. It is based on Mike Zapawa's Tumbleweed.