It comes down to forceful moves. With the keima there are follow-ups for black but they are not very forceful against the corner group. With the straight jump there are many forceful moves that black can use.
With the straight jump, if you want to block from the left side then I think you'd want to do something like

-

. It does depend on if

is sente and the cutting fight. You may try to get

in early to make sure it will be easy to block, otherwise it is possible that white plays
a instead of

.
$$B
$$ -----------------
$$ | . . . . . . . . .
$$ | . . . . . . . .
$$ | . . O O a O 2 . .
$$ | . . . X X 1 . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . 3 . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . . . . . . .
$$ | . . . . . . . .
$$ | . . O O a O 2 . .
$$ | . . . X X 1 . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . 3 . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
With the keima one can play follow-ups at

or
a that help with blocking from either side but they are not forceful. Black could also play
b but it is likely to be cut to pieces.
$$B
$$ -----------------
$$ | . . . . . . . . .
$$ | . . . . . O . .
$$ | . . O O . . b . .
$$ | . . . X X . . a .
$$ | . O . . . . . 1 .
$$ | . . . . . . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . . . . . . .
$$ | . . . . . O . .
$$ | . . O O . . b . .
$$ | . . . X X . . a .
$$ | . O . . . . . 1 .
$$ | . . . . . . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
Alternatively you could try this but it may not work in general. It is also expensive and there is a ladder that may or may not be good to use.
$$B
$$ -----------------
$$ | . . . . . 6 . . .
$$ | . . 0 5 2 3 4 .
$$ | . 9 O O 1 O . . .
$$ | . 8 7 X X . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . . . 6 . . .
$$ | . . 0 5 2 3 4 .
$$ | . 9 O O 1 O . . .
$$ | . 8 7 X X . . . .
$$ | . O . . . . . . .
$$ | . . . . . . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
$$B
$$ -----------------
$$ | . . . 2 . O . . .
$$ | . 1 O X O . O .
$$ | . X O O X O . . .
$$ | . O X X X . . . .
$$ | . O . . . . . . .
$$ | . 3 . . . . . . .
$$ | . a . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . 2 . O . . .
$$ | . 1 O X O . O .
$$ | . X O O X O . . .
$$ | . O X X X . . . .
$$ | . O . . . . . . .
$$ | . 3 . . . . . . .
$$ | . a . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
===EDIT===

in the last diagram is actually still better at
a so the nose-tsuki is maybe not very relevant.
The last diagrams also demonstrate some of the shortage of liberties involved with the straight jump move.
$$B
$$ -----------------
$$ | . . . . . 6 . . .
$$ | . . 0 5 2 3 4 .
$$ | . 9 O O 1 O O . .
$$ | . 8 7 X X X . . .
$$ | . O . . . . . . .
$$ | . . O O X X . . .
$$ | . X X X O . . . .
$$ | . . . . O . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . . . 6 . . .
$$ | . . 0 5 2 3 4 .
$$ | . 9 O O 1 O O . .
$$ | . 8 7 X X X . . .
$$ | . O . . . . . . .
$$ | . . O O X X . . .
$$ | . X X X O . . . .
$$ | . . . . O . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
$$B
$$ -----------------
$$ | . 6 . 2 . O . . .
$$ | . 1 O X O . O .
$$ | . X O O X O O . .
$$ | 7 O X X X X . . .
$$ | . O 4 5 . . . . .
$$ | . 3 O O X X . . .
$$ | . X X X O . . . .
$$ | . . . . O . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . 6 . 2 . O . . .
$$ | . 1 O X O . O .
$$ | . X O O X O O . .
$$ | 7 O X X X X . . .
$$ | . O 4 5 . . . . .
$$ | . 3 O O X X . . .
$$ | . X X X O . . . .
$$ | . . . . O . . . .
$$ | . . . X . . . . .
$$ | . . . . . . . . .
$$ | . . . . . . . . .
$$ -----------------[/go]
In case white refuses to capture then black has useful forceful moves around
a -
e.
$$B
$$ -----------------
$$ | . . . . . . . . . .
$$ | . . . 4 2 3 a . . .
$$ | . . O O 1 O O b d .
$$ | . . . X X X . c e .
$$ | . O . . . . . . . .
$$ | . . O O X X . . . .
$$ | . X X X O . . . . .
$$ | . . . . O . . . . .
$$ | . . . X . . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ -----------------
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------
$$ | . . . . . . . . . .
$$ | . . . 4 2 3 a . . .
$$ | . . O O 1 O O b d .
$$ | . . . X X X . c e .
$$ | . O . . . . . . . .
$$ | . . O O X X . . . .
$$ | . X X X O . . . . .
$$ | . . . . O . . . . .
$$ | . . . X . . . . . .
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ -----------------[/go]