If I understand you are to play the complete endgame as white perfectly. I did a quick count and the position on the board is close to even or even (at most a 2 point difference). I also think there are no sente endgame moves left.
Step one$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O . C . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O M . . . O O O X O . |
$$ | C X X X X B X C X O B X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X . X . X O X . X . |
$$ | . . O X S X . X O X X X . |
$$ | . O O . O X . X O S O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O M . |
$$ ---------------------------
- Click Here To Show Diagram Code
[go]$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O . C . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O M . . . O O O X O . |
$$ | C X X X X B X C X O B X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X . X . X O X . X . |
$$ | . . O X S X . X O X X X . |
$$ | . O O . O X . X O S O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O M . |
$$ ---------------------------[/go]

are 1 point gote moves.

are 2 point gote moves. The

moves are worth 3 and 4 points respectively. Notice that I have added stones to the board to make it easier

For my board I think the correct sequence is:
$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O a 9 0 . |
$$ | X . X O O O O . O . X X . |
$$ | . X O 5 . . . O O O X O . |
$$ | 7 X X X X B X 8 X O B X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X 2 X . X O X . X . |
$$ | . . O X 1 X . X O X X X . |
$$ | . O O 3 O X . X O 4 O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O 6 . |
$$ ---------------------------
- Click Here To Show Diagram Code
[go]$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O a 9 0 . |
$$ | X . X O O O O . O . X X . |
$$ | . X O 5 . . . O O O X O . |
$$ | 7 X X X X B X 8 X O B X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X 2 X . X O X . X . |
$$ | . . O X 1 X . X O X X X . |
$$ | . O O 3 O X . X O 4 O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O 6 . |
$$ ---------------------------[/go]
My thoughts: 1 is the biggest move since a black move at 3 is worth 4 points. Next 2 is sente so black will play it immediately. (The next largest play is 3 points, answering the move is not losing 4). Then 4 is the next largest play with 3 points. Then both players get a 2 point move. White gets sente so gets 2 of the remaining 1 point moves (he has to connect at a)
Total time spent reading: about 5 min.
Estimated chance that I screwed up: 5%
Conclusion: solving this board is probably 10k (maybe even 15k).
Step Two$$W Weird points
$$ ---------------------------
$$ | . . X O . . . O O . . . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O . . C . O O O X O . |
$$ | . X X X X . X . X O C X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X . X . X O X . X . |
- Click Here To Show Diagram Code
[go]$$W Weird points
$$ ---------------------------
$$ | . . X O . . . O O . . . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O . . C . O O O X O . |
$$ | . X X X X . X . X O C X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X . X . X O X . X . |[/go]
The

points are weird (don't know what to call them). If black plays one he gets 2 points in gote, but if white plays them he can only reduce blacks potential by one point in gote

Now, if white starts the 2 point period by playing them and black blocks, he gets 1 point in gote for each. They then continue like in my fist diagram where white gets one more point. If he instead ignores whites threats and plays the other circled point, he gets 2 2-point endgame moves and white gets one. Additionally there are then 4 1-point moves and black gets the same amount as white.
First Variation: B: 5 | W: 4
Second Variation: B: 6 | W: 4
So what if white starts with one of the normal 2-point plays? Black has a choice either to play the other 2-point move or one of the

moves. If he plays the normal one, White will definitely play one of the

points. Black ignores (since it seems better) and plays the second

point. We have the same result as the second sequence. If black plays both

he ends up in a worse position, because the number of 1-point moves is odd again and white becomes an additional point.
$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O . b . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O 5 . 7 . O O O X O . |
$$ | 0 X X X X a X 9 X O 8 X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X 2 X . X O X . X . |
$$ | . . O X 1 X . X O X X X . |
$$ | . O O 3 O X . X O 4 O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O 6 . |
$$ ---------------------------
- Click Here To Show Diagram Code
[go]$$W White to play. Japanese rules. 6.5 komi.
$$ ---------------------------
$$ | . . X O . . . O O . b . . |
$$ | X . X O O O O . O . X X . |
$$ | . X O 5 . 7 . O O O X O . |
$$ | 0 X X X X a X 9 X O 8 X . |
$$ | O O O O X . X . X X . X . |
$$ | . . O X 2 X . X O X . X . |
$$ | . . O X 1 X . X O X X X . |
$$ | . O O 3 O X . X O 4 O X . |
$$ | . X O O X X X O O X . X . |
$$ | . O . O O X X . O X X X O |
$$ | . . O . . . X O O O O X X |
$$ | . . O O X X X O . O O X . |
$$ | . . O W O O X O O . O 6 . |
$$ ---------------------------[/go]
Total additional time spent reading: 10 min.
Estimated chance that I screwed up: 5% (I'm still pretty certain)
Conclusion: I would still say that it can be solved by a 15k because it is not complicated, just tiresome. Is it practical in an actual game? HELL NO. I've played tournament games in less time than to find the last 10 moves of this game.
If I have some more time I'll look at the position on the lower side.

Hope I could help/make you laugh