In trying to find out how much I've yet to learn (which is a lot!), I came across this post at SL page "Rank and what you know"
"tartuffe: While these concepts can be grasped on some level before the given level, I think this is about right for "application of the concepts". Feel free to correct me!
25k-21k: The net, basic dead shapes, eyes, ladders, ko, corner - side - center, how to make shimari
20k-16k: empty triangles are bad, sente is good, don't let the snake into your moyo, 3-3 invasions, the most common joseki, create eyeshape, bamboo joints, miai, throw-ins, big points in fuseki
15k-11k: attention to direction of play, a few common endgame tesuji, the table shape, attention to fast play, the difference between the third line and fourth line, avoid unnecessary early play on the second line, invade before the opponent completely solidifies territory and passes, joseki selection based on developments of other corners, ladder breakers
10k-6k: probes, two stone edge squeeze, timing of invasions, proper use of thickness, balance of territory, invade vs. reduce, better understanding of direction of play, size of endgame points
5k-1k: light play, reasonable expectations for invasions and reduction
In my experience from 30k-4k strength at life & death and tesuji account for most of one's rank. These can be improved rapidly by reading problem books and playing many games."
To Peter Hansmeier (tartuffe of godiscussions): do you still hold the above views? To SDKs and stronger, were your experiences similar?