Making Good Shape

For lessons, as well as threads about specific moves, and anything else worth studying.
User avatar
fwiffo
Gosei
Posts: 1435
Joined: Tue Apr 20, 2010 6:22 am
Rank: Out of practice
GD Posts: 1104
KGS: fwiffo
Location: California
Has thanked: 49 times
Been thanked: 168 times

Making Good Shape

Post by fwiffo »

I've been doing problems out of Bozulich's Making Good Shape, but haven't been doing well at all, and it's pretty frustrating. With life and death problems, I can be pretty sure of whether or not I have solved the problem when I read it out in my head. At least, I can be pretty sure of that status of the position that I read out, even if I read it wrong. But with shape problems, I really have no idea. Here's an example:

"How can White make shape for his stones?"
Click Here To Show Diagram Code
[go]$$W Making Good Shape, #103
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , . . . |
$$ . . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

Click Here To Show Diagram Code
[go]$$W Dia. 1. Correct
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . a . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , 1 . . |
$$ . . . . . . O . b . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

"Making a ponnuki in the corner with :w1: in Dia. 1 gives White ideal shape. Neither a hane at Black a nor the knight's move at Black b are serious threats."

Click Here To Show Diagram Code
[go]$$W Dia. 2. Failure
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . 1 . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , a . . |
$$ . . . . . . O . 2 . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

" :w1: in Dia. 2 attacks the top, but White's corner is wide open and defenseless against :b2:. :w1: at a is the only move to maintain the integrity of White's corner."
"WTF?" is basically the feeling I have upon seeing that answer. I could have stared at that position for hours and never seen the answer, and it's a one move answer. And that's pretty much the reaction I have to about half the problems. Then the next problem...

"Where is the vital point for White to make eye shape?"
Click Here To Show Diagram Code
[go]$$W Making Good Shape #104
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . X O O . . |
$$ . . . . X . X O . . |
$$ , . . . . . X X O O |
$$ . . . . . . . . X X |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |[/go]

It wouldn't be possible for me to get that one wrong. I don't have to look at the answer. I could be eleventy-one years old, in a nursing home, suffering from the ravages of dementia, mad cow disease and the thrall of the one-ring, and if you laid out that position on the board in front of me, I would immediately know where to play.

A number of stronger players have suggested that this is a really good book, but I'm not sure how to get the most out of it. What's the right way to learn from these kinds of problems?
User avatar
CarlJung
Lives in gote
Posts: 429
Joined: Wed Apr 21, 2010 1:10 pm
Rank: SDK
GD Posts: 0
KGS: CarlJung
Location: Sweden
Has thanked: 101 times
Been thanked: 73 times

Re: Making Good Shape

Post by CarlJung »

fwiffo wrote:A number of stronger players have suggested that this is a really good book, but I'm not sure how to get the most out of it. What's the right way to learn from these kinds of problems?


I had similar feeling as you when I read it at first. I have adopted a relaxed attitude towards these kind of problems. If it's not clear to me what I should do or aim at, I just look at the answer. It's more like learning a new principle. You don't read principles out and prove them, you imitate and get a feeling for them.
Bill Spight
Honinbo
Posts: 10905
Joined: Wed Apr 21, 2010 1:24 pm
Has thanked: 3651 times
Been thanked: 3373 times

Re: Making Good Shape

Post by Bill Spight »

fwiffo wrote:I've been doing problems out of Bozulich's Making Good Shape, but haven't been doing well at all, and it's pretty frustrating. With life and death problems, I can be pretty sure of whether or not I have solved the problem when I read it out in my head. At least, I can be pretty sure of that status of the position that I read out, even if I read it wrong. But with shape problems, I really have no idea. Here's an example:

"How can White make shape for his stones?"
Click Here To Show Diagram Code
[go]$$W Making Good Shape, #103
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , . . . |
$$ . . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

Click Here To Show Diagram Code
[go]$$W Dia. 1. Correct
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . a . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , 1 . . |
$$ . . . . . . O . b . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

"Making a ponnuki in the corner with :w1: in Dia. 1 gives White ideal shape. Neither a hane at Black a nor the knight's move at Black b are serious threats."

Click Here To Show Diagram Code
[go]$$W Dia. 2. Failure
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . 1 . . . |
$$ . X . . X X O . . . |
$$ , . . . . O , a . . |
$$ . . . . . . O . 2 . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]

" :w1: in Dia. 2 attacks the top, but White's corner is wide open and defenseless against :b2:. :w1: at a is the only move to maintain the integrity of White's corner."
"WTF?" is basically the feeling I have upon seeing that answer. I could have stared at that position for hours and never seen the answer, and it's a one move answer. And that's pretty much the reaction I have to about half the problems.


:w1: was my first impulse, and I checked to verify that White is threatened on both sides, so something more aggressive on one side would leave the other side vulnerable. :) A hint is that the peep would be a good attack for Black.


A number of stronger players have suggested that this is a really good book, but I'm not sure how to get the most out of it. What's the right way to learn from these kinds of problems?


When I was 4 kyu I got a book on shape, and took to it quickly. However, later I had trouble convincing myself of the correctness of thickness vs. territory joseki, since often the thickness seemed inadequate compensation. In a way, you have to have faith, or at least a suspension of disbelief. ;) I think that shape is a bit easier, because you can see the efficiency of the shape play via local variations. As long as you understand how the play works, you will be able to apply your learning to your games as the opportunities arise. :)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
User avatar
quantumf
Lives in sente
Posts: 844
Joined: Tue Apr 20, 2010 11:36 pm
Rank: 3d
GD Posts: 422
KGS: komi
Has thanked: 180 times
Been thanked: 151 times

Re: Making Good Shape

Post by quantumf »

1 also suggested itself rather strongly to me. One way to look at the book is to say "OK, I can look at hundreds/thousands of pro games, and program good shape moves into my brain like that, or, I can use this book, which has looked at the pro games for me, and lets me fast track the learning"

I agree with the comment above that in many cases you just have to accept the answer as a learning experience, and that it may never have occurred to you. Its a very good book.
User avatar
SoDesuNe
Gosei
Posts: 1810
Joined: Wed Apr 21, 2010 1:57 am
Rank: KGS 1-dan
GD Posts: 0
Has thanked: 490 times
Been thanked: 365 times

Re: Making Good Shape

Post by SoDesuNe »

I think, you shouldn't focus on making a Ponnuki in your first example. That's what hindered me for the first seconds to accept this as the answers. But if you look at it, like Bill Spight mentioned, that White is threatened from both sides then the tigermouth-shape is correct almost every time (in the corner).
I think, there are a few Josekis dealing with this shape, too.
User avatar
topazg
Tengen
Posts: 4511
Joined: Wed Apr 21, 2010 3:08 am
Rank: Nebulous
GD Posts: 918
KGS: topazg
Location: Chatteris, UK
Has thanked: 1579 times
Been thanked: 650 times
Contact:

Re: Making Good Shape

Post by topazg »

In case it helps, I missed :w1: completely to begin with, but ended up with it before looking at the solution.

The reason wasn't trying to find a "good looking move" for White, but more what Black's going to try to do to it:

Click Here To Show Diagram Code
[go]$$W Making Good Shape, #103
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . x . . . |
$$ . X . . X X O . y . |
$$ , . . . . O , x . . |
$$ . . . . . . O . x . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . , X . . |[/go]


All of these "x" points look really upsetting, and that's not even beginning to look at "y" and moves that make miai of connecting out. The ponnuki I would never play here because "it's a good shape", but it ended up being the move that handled each of these "x" moves nicely. The "y" move is still awkward, but you can't have everything.
User avatar
kirkmc
Lives in sente
Posts: 1072
Joined: Tue Apr 20, 2010 3:51 am
Rank: 5K KGS
GD Posts: 1165
KGS: Dogen
Location: Stratford-upon-Avon, England
Has thanked: 32 times
Been thanked: 70 times
Contact:

Re: Making Good Shape

Post by kirkmc »

Huh, I would have gotten the first one right at a glance (and I did looking at it here). It just seems to be the only way to make any kind of shape in that situation, and avoid peeps. Just from an instinctive point of view, it doesn't seem that there's any other move that makes sense...

However, I have been mighty perplexed by that book in general, and felt that, for the most part, it was above my head.
My blog about Macs and more: Kirkville
User avatar
Chew Terr
Gosei
Posts: 2060
Joined: Mon Apr 19, 2010 12:45 pm
Rank: KGS 3k
GD Posts: 264
KGS: Chew
Location: Texas
Has thanked: 546 times
Been thanked: 172 times
Contact:

Re: Making Good Shape

Post by Chew Terr »

If it helps, I looked at the first problem, and not only did I get it wrong, I had to check several times that I wasn't confusing the 'correct' and 'wrong' diagrams. Heh, maybe I should get that book too...
Someday I want to be strong enough to earn KGS[-].
Bill Spight
Honinbo
Posts: 10905
Joined: Wed Apr 21, 2010 1:24 pm
Has thanked: 3651 times
Been thanked: 3373 times

Re: Making Good Shape

Post by Bill Spight »

Chew Terr wrote:If it helps, I looked at the first problem, and not only did I get it wrong, I had to check several times that I wasn't confusing the 'correct' and 'wrong' diagrams. Heh, maybe I should get that book too...


Heh, that reminds me of when I first started studying go. My Japanese reading was rudimentary, so I mostly just looked at the pictures. Looking at the books later I realized that I had sometimes gotten things backwards. ;)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
User avatar
fwiffo
Gosei
Posts: 1435
Joined: Tue Apr 20, 2010 6:22 am
Rank: Out of practice
GD Posts: 1104
KGS: fwiffo
Location: California
Has thanked: 49 times
Been thanked: 168 times

Re: Making Good Shape

Post by fwiffo »

My difficulty with that particular problem is that I was really looking for a good shape move on the outside for getting out.

But my complaint/difficulty was not about that problem but the book generally. I expected a book a little more like Tesuji. In that book, each chapter introduces a tesuji, explains it, and gives some examples. Then the end of each chapter has some problems that apply that tesuji, or trickier versions of it. Then the end of the book has a number of problems reviewing everything. Most of the tesuji in the problems are ones you've seen earlier in the book, but maybe the application is more complicated or several moves into the read or something.

Making Good Shape has a short introductory section, but it doesn't introduce most of the shapes that you'll encounter in the problem section which makes up most of the book. And since the result isn't as clear cut as life and death, I feel like I just have to take for granted that the result is "good shape", and I can't approach the problems the way I would life and death problems. The objective isn't even really clear to me, so I don't even usually find the move in the failure diagrams, and I don't feel like I'm learning anything at all.

Maybe I need an easier shape book! It's like being told the derivative of x^2 is 2x and just accept it without having learned the fundamental theorem of calculus.
dfan
Gosei
Posts: 1599
Joined: Wed Apr 21, 2010 8:49 am
Rank: AGA 2k Fox 3d
GD Posts: 61
KGS: dfan
Has thanked: 891 times
Been thanked: 534 times
Contact:

Re: Making Good Shape

Post by dfan »

Other shape resources:

- Get Strong at Tesuji has a fair number of problems that are largely about shape rather than, say, life & death.
- Tesuji and Anti-Suji of Go has a lot of good shape-ish problems. I love this book. Out of print though I think.
- Charles Matthews' Shape Up series online is a more theoretical shape textbook. You might need a gobase.org account though.
- Also, Making Good Shape is a good resource :) Seriously, I feel like you are probably right around the point where it should start to make sense, since I found it pretty befuddling at 6k and recently started it again at 3/4k and find that it makes much more sense now, or at least the answers do. Don't obsess too much about finding the "right answer" before looking it up, and keep posting questions here. It's not like a book you have to be 1d to get something out of.
User avatar
Tryphon
Lives with ko
Posts: 299
Joined: Tue Apr 20, 2010 2:32 am
Rank: KGS 10k DGS 8k
GD Posts: 396
Has thanked: 49 times
Been thanked: 17 times

Re: Making Good Shape

Post by Tryphon »

fwiffo wrote:My difficulty with that particular problem is that I was really looking for a good shape move on the outside for getting out.

But my complaint/difficulty was not about that problem but the book generally. I expected a book a little more like Tesuji. In that book, each chapter introduces a tesuji, explains it, and gives some examples. Then the end of each chapter has some problems that apply that tesuji, or trickier versions of it. Then the end of the book has a number of problems reviewing everything. Most of the tesuji in the problems are ones you've seen earlier in the book, but maybe the application is more complicated or several moves into the read or something.

Making Good Shape has a short introductory section, but it doesn't introduce most of the shapes that you'll encounter in the problem section which makes up most of the book. And since the result isn't as clear cut as life and death, I feel like I just have to take for granted that the result is "good shape", and I can't approach the problems the way I would life and death problems. The objective isn't even really clear to me, so I don't even usually find the move in the failure diagrams, and I don't feel like I'm learning anything at all.

Maybe I need an easier shape book! It's like being told the derivative of x^2 is 2x and just accept it without having learned the fundamental theorem of calculus.


You're stronger than me, and I read Making Good Shape last year. Though, I'm sure I understood several things reading it. I was - like you - really astonished by some answers when I first tried the problems, but I understood the reasinning behind most of them (even if, occasionnally, I don't solve the same problem for the n-th time), and I dare to say that it showed in my games. I make thcker shapes, or am more aware of their thninness.

So really, keep studying it, you won't regret.
unkx80
Lives with ko
Posts: 257
Joined: Tue Apr 20, 2010 12:21 am
Rank: Dan player
GD Posts: 0
Location: Singapore
Has thanked: 13 times
Been thanked: 30 times
Contact:

Re: Making Good Shape

Post by unkx80 »

Yay, my intuition is the correct answer. :D

My reasoning is the same as that of the book answer, in that it is the only move that defends both weaknesses satisfactorily.
unkx80
Lives with ko
Posts: 257
Joined: Tue Apr 20, 2010 12:21 am
Rank: Dan player
GD Posts: 0
Location: Singapore
Has thanked: 13 times
Been thanked: 30 times
Contact:

Re: Making Good Shape

Post by unkx80 »

fwiffo wrote:My difficulty with that particular problem is that I was really looking for a good shape move on the outside for getting out.

But my complaint/difficulty was not about that problem but the book generally. I expected a book a little more like Tesuji. In that book, each chapter introduces a tesuji, explains it, and gives some examples. Then the end of each chapter has some problems that apply that tesuji, or trickier versions of it. Then the end of the book has a number of problems reviewing everything. Most of the tesuji in the problems are ones you've seen earlier in the book, but maybe the application is more complicated or several moves into the read or something.

Making Good Shape has a short introductory section, but it doesn't introduce most of the shapes that you'll encounter in the problem section which makes up most of the book. And since the result isn't as clear cut as life and death, I feel like I just have to take for granted that the result is "good shape", and I can't approach the problems the way I would life and death problems. The objective isn't even really clear to me, so I don't even usually find the move in the failure diagrams, and I don't feel like I'm learning anything at all.

Maybe I need an easier shape book! It's like being told the derivative of x^2 is 2x and just accept it without having learned the fundamental theorem of calculus.


Personally, shape is something I find quite strange in Go. By the name itself, it is more aesthetics than scientific. Often it boils down to just intuition for me - I learned shape mainly from experience and can often intuitively tell what is good shape and what is bad shape, but I often get stuck if you ask me why something is bad shape.

I suggest that you take at face value what stronger players or professionals say is good shape. As you try to apply them in your games, you will start to appreciate what makes a shape good or bad.
User avatar
fwiffo
Gosei
Posts: 1435
Joined: Tue Apr 20, 2010 6:22 am
Rank: Out of practice
GD Posts: 1104
KGS: fwiffo
Location: California
Has thanked: 49 times
Been thanked: 168 times

Re: Making Good Shape

Post by fwiffo »

I guess I will take a laid-back attitude toward the book. If I find a problem baffling, I'll look at the answer but not the explanation. I'll try to reason out why the shape is good, and if it matches the books explanation, then I'll have gotten the problem "right". When I get through the book, I'll review problems at random to see if I actually get the right moves to see if any of it stuck.
Post Reply