3 stones handicap against AI

Higher level discussions, analysis of professional games, etc., go here.
Uberdude
Judan
Posts: 6727
Joined: Thu Nov 24, 2011 11:35 am
Rank: UK 4 dan
GD Posts: 0
KGS: Uberdude 4d
OGS: Uberdude 7d
Location: Cambridge, UK
Has thanked: 436 times
Been thanked: 3718 times

Re: 3 stones handicap against AI

Post by Uberdude »

I spy a nozomi at f5, another favourite of AI-style :)
Bill Spight
Honinbo
Posts: 10905
Joined: Wed Apr 21, 2010 1:24 pm
Has thanked: 3651 times
Been thanked: 3373 times

Re: 3 stones handicap against AI

Post by Bill Spight »

John Fairbairn wrote:All these high moves, both for building and for erasing the network, seem to have "associations" (my term) emphasised by constant tenukis. I hae further have a feeling that AI bots dislike pincers because they interfere too much with association-building. I also believe associations has a wider connotation than aji.

Obviously this is mostly speculation by me, an amateur, but at the very least I feel sure that finding the right terminology is going to be a big step forward.
We are all feeling our way, as mere humans. ;)

New concepts will emerge. I like direct 3-3, BTW, as it can apply to the 5-3 and 5-4 as well as the 4-4. :) IMO we need good terminology, good definition or description, and a good set of instances, probably a good prototype. :) Easier said than done. ;)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
Matti
Lives in gote
Posts: 309
Joined: Tue Apr 27, 2010 11:05 pm
Rank: 5 dan
GD Posts: 0
Has thanked: 3 times
Been thanked: 41 times

Re: 3 stones handicap against AI

Post by Matti »

John Fairbairn wrote:

I wonder how did the white shape C4,D4,E4 occur. It seems a bit over consentrated.
Uberdude
Judan
Posts: 6727
Joined: Thu Nov 24, 2011 11:35 am
Rank: UK 4 dan
GD Posts: 0
KGS: Uberdude 4d
OGS: Uberdude 7d
Location: Cambridge, UK
Has thanked: 436 times
Been thanked: 3718 times

Re: 3 stones handicap against AI

Post by Uberdude »

Matti, here's my guess for move order:
Click Here To Show Diagram Code
[go]$$Bc
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 7 . 0 . . . . . 9 . . . . . |
$$ | . . . 4 . . . . . , . . . . . 1 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 5 . . |
$$ | . . . 2 . . . . . , . . . . . , . . . |
$$ | . . . . . . 6 . . . . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
Not sure if 13 or 15 would come first, but probably this way as submarine against the big knight is unusual as gives bigger corner to white than normal. But with white already defending with 14 c4 is a tad soft: white could play from outside and let black live in corner but then f5 is probably a good exchange, so in a fast TV game white probably went for solid cash,
Click Here To Show Diagram Code
[go]$$Bcm11
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . X . O . . . . . X . . . . . |
$$ | . . . O . . . . . , 2 . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 1 . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . 8 . . . . . . . . . . . . . . . . |
$$ | . . . . 9 . . . . . . . . . . . . . . |
$$ | . . 7 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 0 . . . 3 . . . . . . . . . . X . . |
$$ | . 5 6 O 4 . . . . , . . . . . , . . . |
$$ | . . . . . . O . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
Click Here To Show Diagram Code
[go]$$Bm21
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . 2 X . O . . . . . X . . . . . |
$$ | . . . O . . . . . , O . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . 1 . . . . . , . . . . . , . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . O . . . X . . . . . . . . . . X . . |
$$ | . X O O O . . . . , 3 . . . . , . . . |
$$ | . . . . . . O . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
gowan
Gosei
Posts: 1628
Joined: Thu Apr 29, 2010 4:40 am
Rank: senior player
GD Posts: 1000
Has thanked: 546 times
Been thanked: 450 times

Re: 3 stones handicap against AI

Post by gowan »

I like the term "association". I wonder whether the traditional description of stones "working" with other stones is related.
Post Reply