Shapes to remember (SDK level)

Create a study plan, track your progress and hold yourself accountable.
User avatar
Knotwilg
Oza
Posts: 2432
Joined: Fri Jan 14, 2011 6:53 am
Rank: KGS 2d OGS 1d Fox 4d
GD Posts: 0
KGS: Artevelde
OGS: Knotwilg
Online playing schedule: UTC 18:00 - 22:00
Location: Ghent, Belgium
Has thanked: 360 times
Been thanked: 1021 times
Contact:

Re: Shapes to remember (SDK level)

Post by Knotwilg »

On 62 I got it right. In a game I might play the outside hane but as a problem I can see why inward is making better use of the two stones above.

On 63
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X , X . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . O . O . O . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . 1 . . . . . . O O . . |
$$ | . . . , X X X a . , . . . . . , X . . |
$$ | . . . O O . O O . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
:b1: is my default. I suspect A is about as good. I know KataGo dislikes peeps like B because they remove any cutting aji from the one space jump in the event of a combat.
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

For #63, Knotwilg got one of the good answers. Further remark on that move:
I did consider the move but failed to see its usefulness since it didn't enclose White, and moreover the knight's move can be cut. However Katago doesn't care about the cut, both players get two weak groups so the fight is fair.
Click Here To Show Diagram Code
[go]$$Wc knight's move, what if Black cuts?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X , X . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . O . O . O . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . 0 . . . . . . . . . . . |
$$ | . . X . . . . . 1 . . . . . . O O . . |
$$ | . . . , X X X 2 3 , . . . . . , X . . |
$$ | . . 7 O O 4 O O 6 . . . . X . X . . . |
$$ | . . . . . 5 . 9 8 . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
So Black won't cut at least for the moment. A simple continuation (there are more complicated variations):
Click Here To Show Diagram Code
[go]$$Wc knight's move, simple continuation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X , X . . . . , . . . . . , . . . |
$$ | . . . . . . 7 5 . . . . . . . O . . . |
$$ | . . O . O . O 4 6 . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . 2 . . . . . . . . . . . |
$$ | . . X . . . . . 1 . . . . . . O O . . |
$$ | . . . , X X X . . , . . . . . , X . . |
$$ | . . 3 O O . O O . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
The idea is that :w1: threatens to enclose Black, so Black gets out with :b2: and then :w3: defends the white group while weakening Black, so both players get a weak group and the fight is fair.
The other move considered by Katago is this:
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 3 . . . . . . . X . . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X , X . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . O . O . O . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . O O . . |
$$ | . . . , X X X 2 . , . . . . . , X . . |
$$ | . . 1 O O . O O . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Again, :w1: defends White while weakening Black, so Black must defend with :b2:, and White is strong enough in the corner so is free to tenuki! That move :w1: was totally off my radar.
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Position #64, Black to play. The AI move is not fancy but seemed counter-intuitive to me.
Click Here To Show Diagram Code
[go]$$Bc Black to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . X . . . X O O O . |
$$ | . . . . . X . X . X . X . O X X O . . |
$$ | . . . O O O X . . , X O . . . X O . . |
$$ | . O . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . X X O . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . O . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O O O X . . . , . . . . . O X . . |
$$ | . X X X O X . . . . O . X . . X O . . |
$$ | . O O O X . X . . . . . . . . . . . . |
$$ | . . . . . X . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Answer:
Even though the ladder doesn't work, atari the white stone a couple times to create a secure the corner and create a heavy white group, then launch a splitting attack!
Click Here To Show Diagram Code
[go]$$Bc answer
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . X . . . X O O O . |
$$ | . . . . . X . X . X . X . O X X O . . |
$$ | . . . O O O X . . , X O . . . X O . . |
$$ | . O . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . X X O . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . O . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . 6 4 2 3 . . |
$$ | . . O O O X . . . , . 7 . . 1 O X . . |
$$ | . X X X O X . . . . O . X . 5 X O . . |
$$ | . O O O X . X . . . . . . . . . . . . |
$$ | . . . . . X . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Position #65, White to play the best endgame move on the top of the board. Provide at least 3-move sequence (nothing fancy).
Click Here To Show Diagram Code
[go]$$Bc Black to play
$$ ---------------------------------------
$$ | . O . X . . . . . . . . . . . . . . . |
$$ | . O X . . . . . . . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |
$$ | . O O O . . . O X O . X . . . X O O . |
$$ | . X X , O . . . O X . X O O X , X O . |
$$ | . . . . O X . . O . X X O X X . X X . |
$$ | . . X . X . . . . . . O X O . X . . . |
$$ | . . . . . . . . . . . O X X O . X X X |
$$ | . . . . . X . . . . O . O X O O O O X |
$$ | . . X X X . X . . O . . O X . . O X X |
$$ | . X O X O O . . O , X X X X . X X O O |
$$ | . O O O . . . . O X . O . X . X O O . |
$$ | . . . . . . . . . O . . . . O O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ ---------------------------------------[/go]
User avatar
Knotwilg
Oza
Posts: 2432
Joined: Fri Jan 14, 2011 6:53 am
Rank: KGS 2d OGS 1d Fox 4d
GD Posts: 0
KGS: Artevelde
OGS: Knotwilg
Online playing schedule: UTC 18:00 - 22:00
Location: Ghent, Belgium
Has thanked: 360 times
Been thanked: 1021 times
Contact:

Re: Shapes to remember (SDK level)

Post by Knotwilg »

The tesuji that comes to mind is this one
Click Here To Show Diagram Code
[go]$$Wc 6 at 1
$$ ---------------------------------------
$$ | . O . X . . . . . . . . . . . . . . . |
$$ | . O X . . . . . . . . . . . . 2 X . . |
$$ | . . O X X X X O O X X X 8 X 4 1 X O . |
$$ | . O O O . O X . . , O O X 7 3 X O O . |
$$ | . O X O . O X O O O . X O X 5 X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |
$$ | . O O O . . . O X O . X . . . X O O . |
$$ | . X X , O . . . O X . X O O X , X O . |
$$ | . . . . O X . . O . X X O X X . X X . |
$$ | . . X . X . . . . . . O X O . X . . . |
$$ | . . . . . . . . . . . O X X O . X X X |
$$ | . . . . . X . . . . O . O X O O O O X |
$$ | . . X X X . X . . O . . O X . . O X X |
$$ | . X O X O O . . O , X X X X . X X O O |
$$ | . O O O . . . . O X . O . X . X O O . |
$$ | . . . . . . . . . O . . . . O O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ ---------------------------------------[/go]
I'm playing this out to have a reference. Probably 3 pts better than:
Click Here To Show Diagram Code
[go]$$Wc Black to play
$$ ---------------------------------------
$$ | . O . X . . . . . . . . . . . . C C . |
$$ | . O X . . . . . . . . . . . . . X 1 . |
$$ | . . O X X X X O O X X X . X 6 2 X O . |
$$ | . O O O . O X . . , O O X 4 5 X O O . |
$$ | . O X O . O X O O O . X O X 3 X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |
$$ | . O O O . . . O X O . X . . . X O O . |
$$ | . X X , O . . . O X . X O O X , X O . |
$$ | . . . . O X . . O . X X O X X . X X . |
$$ | . . X . X . . . . . . O X O . X . . . |
$$ | . . . . . . . . . . . O X X O . X X X |
$$ | . . . . . X . . . . O . O X O O O O X |
$$ | . . X X X . X . . O . . O X . . O X X |
$$ | . X O X O O . . O , X X X X . X X O O |
$$ | . O O O . . . . O X . O . X . X O O . |
$$ | . . . . . . . . . O . . . . O O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ ---------------------------------------[/go]
Not really sente either
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Interesting but :w5: is not considered as sente by Katago. If I didn't make a calculation mistake, the miai value of :b6: is only about 2.79167 points, that's too small at this stage of the game. So instead of :w1:, White can play a much simpler sente move elsewhere. (Nothing difficult, the main point is to notice that the move is sente.)
Last edited by jlt on Fri Mar 04, 2022 1:17 am, edited 1 time in total.
User avatar
Knotwilg
Oza
Posts: 2432
Joined: Fri Jan 14, 2011 6:53 am
Rank: KGS 2d OGS 1d Fox 4d
GD Posts: 0
KGS: Artevelde
OGS: Knotwilg
Online playing schedule: UTC 18:00 - 22:00
Location: Ghent, Belgium
Has thanked: 360 times
Been thanked: 1021 times
Contact:

Re: Shapes to remember (SDK level)

Post by Knotwilg »

I must admit it didn't "feel" like sente either.
So maybe my first idea was my best idea after all.
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . O . X . . . . . . . . . . . . . . . |
$$ | . O X . . . 2 1 . 3 . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |
$$ | . O O O . . . O X O . X . . . X O O . |
$$ | . X X , O . . . O X . X O O X , X O . |
$$ | . . . . O X . . O . X X O X X . X X . |
$$ | . . X . X . . . . . . O X O . X . . . |
$$ | . . . . . . . . . . . O X X O . X X X |
$$ | . . . . . X . . . . O . O X O O O O X |
$$ | . . X X X . X . . O . . O X . . O X X |
$$ | . X O X O O . . O , X X X X . X X O O |
$$ | . O O O . . . . O X . O . X . X O O . |
$$ | . . . . . . . . . O . . . . O O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ ---------------------------------------[/go]
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

That's closer but there is a better move:
Click Here To Show Diagram Code
[go]$$Wc Answer
$$ ---------------------------------------
$$ | . O . X . . . . . . . . . . . . . . . |
$$ | . O X . . 2 1 . 3 . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |[/go]

Black may atari after that but still has to add a defensive move.
Click Here To Show Diagram Code
[go]$$Wc Atari
$$ ---------------------------------------
$$ | . O . X . 6 4 . . . . . . . . . . . . |
$$ | . O X . . 2 1 5 3 . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |[/go]
If Black plays :b6: elsewhere, White has a ko for the life of the black group.
Click Here To Show Diagram Code
[go]$$Wc :w11: at :w7:
$$ ---------------------------------------
$$ | . O 9 X . 0 4 . . . . . . . . . . . . |
$$ | . O X 7 8 2 1 5 3 . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |[/go]
So after Black's defensive move, White can play elsewhere. A simple local continuation is the monkey jump:
Click Here To Show Diagram Code
[go]$$Wc Monkey jump
$$ ---------------------------------------
$$ | . O . X . 6 4 . . . . 7 . . . . . . . |
$$ | . O X . . 2 1 5 3 . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |[/go]
User avatar
ez4u
Oza
Posts: 2414
Joined: Wed Feb 23, 2011 10:15 pm
Rank: Jp 6 dan
GD Posts: 0
KGS: ez4u
Location: Tokyo, Japan
Has thanked: 2351 times
Been thanked: 1332 times

Re: Shapes to remember (SDK level)

Post by ez4u »

Knotwilg wrote:I must admit it didn't "feel" like sente either.
So maybe my first idea was my best idea after all...
I think you need to flip your idea.
Doesn't this threaten ko with "a" or the slide with "b"?
Click Here To Show Diagram Code
[go]$$Wc
$$ ---------------------------------------
$$ | . O . X . . . . . . . b . . . . . . . |
$$ | . O X a . 2 1 . 3 . . . . . . . X . . |
$$ | . . O X X X X O O X X X . X . . X O . |
$$ | . O O O . O X . . , O O X . . X O O . |
$$ | . O X O . O X O O O . X O X . X X O . |
$$ | . . X X . X X . . . . X O O O X O . . |
$$ | . . X . X . . O O X . X X O O O O . . |
$$ | . O X X O O . O X X . X O O X . O X . |
$$ | . O O O . . . O X O . X . . . X O O . |
$$ | . X X , O . . . O X . X O O X , X O . |
$$ | . . . . O X . . O . X X O X X . X X . |
$$ | . . X . X . . . . . . O X O . X . . . |
$$ | . . . . . . . . . . . O X X O . X X X |
$$ | . . . . . X . . . . O . O X O O O O X |
$$ | . . X X X . X . . O . . O X . . O X X |
$$ | . X O X O O . . O , X X X X . X X O O |
$$ | . O O O . . . . O X . O . X . X O O . |
$$ | . . . . . . . . . O . . . . O O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ ---------------------------------------[/go]
Dave Sigaty
"Short-lived are both the praiser and the praised, and rememberer and the remembered..."
- Marcus Aurelius; Meditations, VIII 21
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Position #66, White to play.
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O B . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X , O . . . . , . . . . . O . . . |
$$ | . . . X O . . O . . X . . X . . O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
User avatar
Knotwilg
Oza
Posts: 2432
Joined: Fri Jan 14, 2011 6:53 am
Rank: KGS 2d OGS 1d Fox 4d
GD Posts: 0
KGS: Artevelde
OGS: Knotwilg
Online playing schedule: UTC 18:00 - 22:00
Location: Ghent, Belgium
Has thanked: 360 times
Been thanked: 1021 times
Contact:

Re: Shapes to remember (SDK level)

Post by Knotwilg »

This is not an easy problem, while the answer is probably very clear.
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . a . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O 4 . |
$$ | . . O . . . . . . . . . . . . 5 2 6 . |
$$ | . . . . . . . . . . . . . . . 3 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O B . . |
$$ | . . . X . . . . . , . . . . . b 1 c . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X , O . . . . , . d . . . O . . . |
$$ | . . . X O . . O . . X . . X . . O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
The first move that comes to mind is hane at the head of two. After this relatively calm sequence I'd like to take sente and play A, rather than defend against the cut at B by playing C first. Forcing at D is another option.
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . 0 O O 8 . |
$$ | . . O . . . . . . . . . . . 6 4 2 5 . |
$$ | . . . . . . . . . . . . . . . 3 O X 9 |
$$ | . . . O O . . . . . . . . . . O X 7 . |
$$ | . . O X . . . . . . . . . . . O B . . |
$$ | . . . X . . . . . , . . . . . . 1 . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X , O . . . . , . d . . . O . . . |
$$ | . . . X O . . O . . X . . X . . O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
How about this trade?
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . a . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O . . . . . . . . . . . . . 3 1 . |
$$ | . . . . . . . . . . . . . . 4 2 O X . |
$$ | . . . O O . . . . . . . . . . O X 0 . |
$$ | . . O X . . . . . . . . . . . O B . . |
$$ | . . . X . . . . . , . . . . . b 5 6 . |
$$ | . . X . . . . . . . . . . . . . 7 8 . |
$$ | . . . . . . . . . . . . . . . . 9 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X , O . . . . , . d . . . O . . . |
$$ | . . . X O . . O . . X . . X . . O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This hane is the second thought.
:b4: looks unreasonable, so
Click Here To Show Diagram Code
[go]$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . a . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O . . . . . . . . . . . . . . 1 . |
$$ | . . . . . . . . . . . . . . . . O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O B . . |
$$ | . . . X . . . . . , . . . . 3 2 . . . |
$$ | . . X . . . . . . . . . . . . 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . X , O . . . . , . d . . . O . . . |
$$ | . . . X O . . O . . X . . X . . O . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Thanks for your comments,
First, Katago's local answer. The AI sees two main local variations, with only one move for :w1:
Click Here To Show Diagram Code
[go]$$Wc first variation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O 3 . |
$$ | . . O . . . . . . . . . . . . . . 2 . |
$$ | . . . . . . . . . . . . . . . 1 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . X . . . . . . . . . . . . . 4 . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
Click Here To Show Diagram Code
[go]$$Wc second variation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O 2 . |
$$ | . . O . . . . . . . . . . . . . . 4 . |
$$ | . . . . . . . . . . . . . . . 1 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . , 3 5 . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
Note that Black can't play :b4: at :b5:, otherwise the following sequence is bad for Black (I couldn't see the variation during the game, which is why I rejected :w1:).
Click Here To Show Diagram Code
[go]$$Wc :b4: is bad for Black
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O 2 . |
$$ | . . O . . . . . . . . . . . . . . 5 b |
$$ | . . . . . . . . . . . . . . . 1 O X . |
$$ | . . . O O . . . . . . . . . . O X a . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . , 3 4 . |
$$ | . . X . . . . . . . . . . . . . c . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
White has a double atari at "a". Black can atari at "c" but afterwards has to choose between protecting "a", or play "b" to capture :w5: and let White capture 2 stones.

Instead of the above :b2:, Black may prefer to jump:
Click Here To Show Diagram Code
[go]$$Wc other black answer
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O . . . . . . . . . . . . . . 3 . |
$$ | . . . . . . . . . . . . . . . 1 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . X . . . . . . . . . . . . . 2 . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
In any case, Black can't at the same time link to the upper group and separate the two white groups.

That said, Knotwilg's first instinct (R10) is almost as good (less than 1 point difference):
Click Here To Show Diagram Code
[go]$$Wc hane
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O 6 . |
$$ | . . O . . . . . . . . . . . . 7 4 8 . |
$$ | . . . . . . . . . . . . . . . 5 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . , 1 2 . |
$$ | . . X . . . . . . . . . . . . . . 3 . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
Knotwilg's second proposition (S14) is also about 1 point worse than Katago's answer:
Click Here To Show Diagram Code
[go]$$Wc second variation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O X . . . . . . . . . X X . . |
$$ | . . O , X X . . . X . . . X . O X . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . O . . . . . . . . . . . . . 3 1 . |
$$ | . . . . . . . . . . . . . . 7 2 O X . |
$$ | . . . O O . . . . . . . . . . O X . . |
$$ | . . O X . . . . . . . . . . . O X . . |
$$ | . . . X . . . . . , . . . . . 5 . . . |
$$ | . . X . . . . . . . . . . . . . 4 . . |
$$ | . . . . . . . . . . . . . . . . . 6 . |[/go]
User avatar
Knotwilg
Oza
Posts: 2432
Joined: Fri Jan 14, 2011 6:53 am
Rank: KGS 2d OGS 1d Fox 4d
GD Posts: 0
KGS: Artevelde
OGS: Knotwilg
Online playing schedule: UTC 18:00 - 22:00
Location: Ghent, Belgium
Has thanked: 360 times
Been thanked: 1021 times
Contact:

Re: Shapes to remember (SDK level)

Post by Knotwilg »

Interesting. Of course the solution move crossed my mind as well but I dismissed it without further reading because I thought it would anyhow be the wrong order of moves and sort of slow.

My main line is not so different from the 2nd solution and the answer to the question I had is: yes White takes gote in order to ensure the connection. Which is a heuristic surprise, as slow connections are to be avoided and sente matters a lot, as per my Mistakes series.
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

The move S10 connects R10 with Q11, and at the same time links with the bottom right group while making points, so I guess it's more than a slow connection (two slow moves combined in one may become an efficient move).
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: Shapes to remember (SDK level)

Post by jlt »

Position #67, Black to play. The shape is not yet natural to me.
Click Here To Show Diagram Code
[go]$$Bc Black to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X O . . . O . . . X W . . X O . . |
$$ | . . X O . . . . . , X O . . . X O . . |
$$ | . X O O . . . . . . . . . . . X . . . |
$$ | . X . . . . . . . . . . . . . . . O . |
$$ | . . X . O X . . . . . . . . O . O . . |
$$ | . . . X O . . . . . . . . . . . . . . |
$$ | . . O X O . X . . . . . . . . . . . . |
$$ | . . . X O . . . . , . . X O O O . . . |
$$ | . . X . O . . . . . O O O X X X . . . |
$$ | . . . O . X . . . . O X X . . . . . . |
$$ | . X O . . . . . . . . . . X . . . . . |
$$ | . X . X . . . . . . . X . . . . O . . |
$$ | . . . X . . . . . O . . . . . . . . . |
$$ | . . X , O . . . . O X . . O O O . . . |
$$ | . . . X O . . O O X X . X X O X O O . |
$$ | . . . . . . . . . O X . . . X X X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Post Reply