(By the way, the move I played before I said "whoops" was a misclick. I meant to do something else but the mouse moved right as I clicked down. Oh well.)
Battle of the 12k's
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hailthorn011
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Battle of the 12k's
This was a very fun game, but for some reason I thought I'd lost. I guess that shows how terrible my counting skills are. Any suggestions?
(By the way, the move I played before I said "whoops" was a misclick. I meant to do something else but the mouse moved right as I clicked down. Oh well.)

(By the way, the move I played before I said "whoops" was a misclick. I meant to do something else but the mouse moved right as I clicked down. Oh well.)
Slava Ukraini!
- Joaz Banbeck
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Re: Battle of the 12k's
6: Not really bad, but smaller than Q10 or R15.
8: What are you trying to accomplish here? TYhere are several big sides: Q10, K17, D10.
20: 1-on-1 contact moves are usually defender's moves. Try G11 ( or J8 )
24: Must be at H11
8: What are you trying to accomplish here? TYhere are several big sides: Q10, K17, D10.
20: 1-on-1 contact moves are usually defender's moves. Try G11 ( or J8 )
24: Must be at H11
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
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Re: Battle of the 12k's
Thanks for the assistance both of you! Hopefully now I'll remember this and know how and when to implement these things in my games. Seems to be the hardest part.
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- Loons
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Re: Battle of the 12k's
Trivially, if white does not want to agree to black's plan (enclosure + good pincer), making a white sanrensei seems a nice moyo-y alternative (rather than making a 4-4 point enclosure). The game would be solid vs fast as opposed to solid vs less solid.