stalkor wrote:seriously, stop proclaiming yourself as if you are always right and just form an opinion that doesn't belittle others.
You're absolutely right that I can be wrong, and I very well may be wrong. It would also be nice if you explained to me why I was wrong. What's the rationale behind the 2-1 ratio? Do you think it makes any sense at all to change it? I'm curious. I think it would be interesting to take a look at it. From a logical standpoint it is probably not the most efficient number to use. That's all. The rationale can be that "it's my league" or "this is how we do it here". It very well may be that. I'm just asking. No one is going to think less of you for saying that.
The point of the current structure is not only to give an advantage to ppl who win league games but (and this i find very important) is to prevent strong lazy players.
Thank you for clarifying that. At any rate if I was ticking you off earlier I'm sorry. My intent here is to try and look at things numerically. I'm a bit of a stats freak. I just want to know if you've run the numbers and if you feel that 2:1 is "close enough" that it's not a concern of yours right now. For example I tried to open-mindedly examine what would happen if we went to a 1:1 win-loss point system. It would promote activity. I'm wondering if that is something that might interest you. I'm just tossing out ideas. I think that should be made clear if it isn't apparent. I am not flip flopping, saying 4:1 in one post and 1:1 in another. I'm trying to brainstorm.
A player who is 4d+ should never go thinking ''oh i will churn out a quick 10 games and win easily, because no one can touch that''. Instead they should aim to play a lot and win that way. The league is based on points, and activity is key to getting those, changing it in favor of a winner too much creates laziness (see the poll i had on the ASR site, many players use the league as a way to make themselves play games!)
playing games is vital to your growth in go and it should be motivated to play games, not be held back(a reason i like points over winning%, but thats a whole other topic)
i know that a lot of you have busy lives and jobs but then accept you will not be in alpha or beta but be content that the league is there to make you play at least some games, maybe you wouldnt have played if you weren't in the league.
These are all interesting and valid points, thank you for raising them. I actually agree with everything you have said. In my heart I just wish there was some way to make it so that the 4d+ player doesn't say that because alpha is filled with 4d+ players. Yes I know, it's wishful thinking to pretend we can wave a magic wand and make that happen. And hence the current system. In the end, the ASR is a great place stalkor, don't let a few poorly phrased comments from me piss you off. If I didn't agree with how you ran things I wouldn't be in the league.



